Ludia Forums

1.14 Creatures Changes (comparison)

[Brontolasmus 1.13]

Brontolasmus-icon

HP:4500
Damage:1100
Speed:115
Armor:30%
Critical:5%

Long Defensive Strike (x1)
Definite Rampage (x2 = 2200)
Rending Attack (0.4x)
Decelerating Rampage (x2)

[Brontolasmus 1.14]

HP:4500
Damage:1100
Speed:115
Armor:30%
Critical:5%

Long Defensive Strike (x1)
Definite Impact (x1.5 = 1650)
Rending Attack (0.4x)
Decelerating Rampage (x2)


[Brontotherium 1.13]

Lythronax

HP:3900
Damage:1000
Speed:107
Armor:25%
Critical:5%

Defensive Stance (50% Shield)
Definite Rampage (x2 = 2000)

{Swap in Defense} {+50% Shield}

[Brontotherium 1.14]

HP:3900
Damage:1200
Speed:107
Armor:25%
Critical:5%

Defensive Stance (50% Shield)
Definite Impact (x1.5 = 1800)

{Swap in Defense} {+50% Shield}


[Elasmotherium 1.13]

Lythronax

HP:3630
Damage:1100
Speed:108
Armor:30%
Critical:5%

Defensive Stance (+50% Shield)
Definite Rampage (x2 = 2200)
Rending Attack (0.4x)

[Elasmotherium 1.14]

HP:3900
Damage:1500
Speed:108
Armor:30%
Critical:5%

Defensive Stance (+50% Shield)
Definite Impact (x1.5 = 2250)
Rending Attack (0.4x)


[Proceratosaurus 1.13]

HP:3000
Damage:1540
Speed:125
Armor:0%
Critical:5%

Nullifying Strike (x1 = 1540)
Distracting Impact (x1.5 = 2310)
Slowing Impact (x1.5 = 2310)

[Proceratosaurus 1.14]

HP:3000
Damage:1450
Speed:125
Armor:0%
Critical:5%

Distraction (x1 = 1450)
Nullifying Impact (x1.5 = 2175)
Distracting Impact (x1.5 = 2175)


[Scolosaurus 1.13]

HP:4050
Damage:850
Speed:110
Armor:30%
Critical:5%

Superior Vulnerability (x1 = 850)
Impact (x1.5 = 1275)

{Swap in Defense} {50% Shield}
{Immune to Vulnerability}

[Scolosaurus 1.14]

HP:4050
Damage:1000
Speed:110
Armor:30%
Critical:5%

Superior Vulnerability (x1 = 1000)
Impact (x1.5 = 1500)

{Swap in Defense} {50% Shield}
{Immune to Vulnerability}

If I forgot something or made a mistake, forgive me!

5 Likes

So Elasmo received a slight buff, not a nerf. Happy to see this

2 Likes

I was surprised when I found this out … good job Ludia, one creature has at least been improved!

1 Like

So thankful they nerfed scolosaurus. What an OP dino.

14 Likes

True. I’m so Happy with this! Lol

1 Like

Indeed, stupid Scolo thing. Unfortunately the most op creature, Monomimus, will still destroy our teams. Why didn’t he get a nerf?

5 Likes

He deserves to be extinguished from that game!

4 Likes

You guys sound like you haven’t heard of Dimorphodon

8 Likes

I guess the reason why Ludia removed Brontotherium’s Definite Rampage for Definite Impact is so it can attack on turn one instead of only being able to use Defensive Stance.

3 Likes

Just hearing that name, I’m afraid! The strongest flying creature there is!

3 Likes

True. But they could have increased their damage a little more.

That’s why I was confused why they removed Rampage initially. Perhaps it was too broken for Ludia to handle.

1 Like

And don’t forget Apato. This monster destroys our teams since JWA launch! When will he finally get nerfed?

4 Likes

Sssssshhhhh. We don’t mention that name around here. He who must not be named.

4 Likes

Never. Ludia will never listen to our comments :confused:

1 Like

I think Scolo had 850 attack, they “nerfed” it to 1000
It’s impact does 1275 and with superior vulnerability it would do 1912.
Now it would do 1500, and 2250

2 Likes

Really? Field Guide shows he has 1040 Damage…

3 Likes

Yeah, they never listen. I bet that instead of nerfing these monsters, Ludia will nerf poor Procerat again

3 Likes

No doubt, it will… :neutral_face:

1 Like

yeah, it was one of those unexpected attack nerfs along with Impact.
I multiplied my L15 scolo (496 dmg) by x1.05 11 times until the result came up as 849 which comes to 850

1 Like