Let me know if I forgot something, or you discover something else. @Ned I think we actually found some new ones too.
Mortem Rex
Roar attack buff doesn’t activate as described
FIXED - Roar cooldown not shown
Roar and Fierce Rampage use the wrong attack animations
Diloracheirus
Lesser Group Heal and Revenge Cunning Rampage have animations swapped (LGH uses “strong attack/swiping” animation, RCR uses “screaming” animation)
Parasaurthops
Fierce Swap In Strike description says the move applies Swap prevention, when it doesn’t (seems to be more of an error in the description than the move itself)
Fierce Swap In Strike Icon uses Ferocity icon (technically not a bug, but still confusing)
Revenge Resilient Rampage cleanses after hitting the opponent
Revenge Resilient Rampage may not always remove dodge/cloak?
Revenge Resilient Rampage in Revenge Mode might target all opponents in a raid? (Cool, but not in move description)
Issue with healing move(s?) cleansing AFTER healing
Pterovexus
Unlisted HP Buff to 4050
Just… the entire On Escape Evasive Strike animation
Kind FIXED? Revenge Defense Shattering Rampage has a 2 turn cooldown (Entelochops’ RDSR only has a cooldown of 1 turn) - changed to Group Revenge Shattering Rampage. However, the non-revenge version of this move doesn’t target all opponents but still has a two-turn cooldown
Ovilophomoloch
Group Cunning Impact doesn’t have a cooldown
Alert Distracting Impact Secure/Threatened effects seem to be the reverse of what was in the patch notes
Sinokotaraptor
FIXED - Requires 250 DNA to unlock (not usual 200)
Sinosauropteryx
Absorb seems to use the wrong icon (when moveset viewed while looking at potential incubator rewards)
Other
Maybe a new raid invite bug?
Raid boss audio issues?
Issue joining a raid lobby
Google play reconnecting under certain circumstances
At least no one got locked out this time. Anyone else feel like this update was more rushed than usual?
I haven’t received a raid invite yet so can’t say if this has been fixed or not but Google play keeps reconnecting while spinning supply drops so my guess would be that the raid invites are not fixed as well.
I thought that the minute I saw the old loading screen and the lack of a new icon.
I also don’t know if it’s an isolated case, but I’ve had a new problem with raids - if I receive an invite whilst I’m offline, I have to log on, then close the game and reopen it again for them to show.
My Sinokoraptor needs 200 to unlock. Seems some people have 200 and some have 250. Going by people in my Alliance it doesn’t seem connected to being Android or IOS.
Yeah there’s a lot of bugs that weren’t fixed, but I’m just listing newly discovered bugs here. If I were to list ALL bugs… well, we would be here all day.