Could Ludia be working on these? I’ve noticed that all of the swap-in moves have very specific ‘targets’.
Like Andrewtops’ swap-in: Target: Fastest. Unable To Swap for 2 turn(s)
…or Scorpius’ swap-in: Target: Highest Damage. Reduce Damage By 50.0% for 1 turn(s), 2 attack(s)
There’s no way to use a swap-in move during a raid battle, which is the only time you’d need to modify that information. Otherwise, surely you’d just leave that text out, when it has no relevance, or at least default it to one specific type?
Could this be placeholder text for a future game mode they’re working on?