I just don’t understand why that one friendly match was removed. Wasn’t easiest one sure, but wasn’t toughest for sure.
I see that collect rare DNA daily more difficult. For now it’s still doable even if many of us are already over 1900 required DNA. I’m concerned though that it will rise to 4000 - 5000 required DNA. How many players will be able to do it then?
% of fully active alliances will always be small. That’s cause many players are casuals that just don’t dedicate their time to a game. Many will just play few weeks, months until they find it easy and interesting. That’s why PoGo lost all grinding aspects, to maintain high numbers of players. Large % of players just walk away as soon as some effort is required. I believe thar Ludia wanted to achieve same thing with boosts, but unlocking hybrids still require a lot of effort. With much lower density of spawns and 90% of same dinos spawning most of the time really require dedication to unlock uniques. Also North America has much higher density of spawns and drops/stops than most of other world, except some other big countries and cities, cause both companies are from there.