Ludia Forums

5% Armor

I was thinking of putting the 5% armor in the game, I think that some creature need some armor, there are some creatures armor rebalancing and a new passive

NEW PASSIVES

  • Horns
    If the creature sustain a Critical, he will the decrease the damage taken by 10%

CREATURE CHANGES

Archaeotheriun

  • Armor decreased from 10% to 5%

Entelodon

  • Armor increased from 0% to 5%

Megaloceros

  • Armor decreased from 10% to 5%
  • Obtains Horns

Eucladoceros

  • Armor decreased from 10% to 5%
  • Obtains Horns

Megalogaia

  • Armor increased from 0% to 5%
  • Obtains Horns

Testacornibus

  • Obtains Horns

Miragaia

  • Armor increased from 0% to 5%

Ardentismaxima

  • Armor increased from 0% to 5%

Brachiosaurus

  • Armor decreased from 10% to 5%

Giraffatitan

  • Armor decreased from 10% to 5%

Sonorasaurus

  • Armor increased from 0% to 5%

Kentrosaurus

  • Armor increased from 0% to 10%

Kaprosuchus

  • Armor increased from 0% to 5%

Nundasuchus

  • Armor increased from 0% to 5%

Postosuchus

  • Armor increased from 0% to 5%

Gorgosuchus

  • Armor increased from 0% to 5%

Megalosuchus

  • Armor increased from 0% to 10%

Majundasuchus

  • Armor increased from 0% to 5%

Eremotherium

  • Armor increased from 0% to 5%

Elasmotherium

  • Armor decreased from 30% to 10%
  • Health increased from 4500 to 4900

Brontotherium

  • Armor decreased from 20% to 15%
  • Health increased from 4200 to 4750

Brontolasmus

  • Armor decreased from 30% to 10%
  • Health increased from 4350 to 4650

Mammotherium

  • Armor decreased from 30% to 25%
  • Health increased from 3600 to 4000

Monolorhino

  • Armor decreased from 30% to 10%
  • Attack increased from 1300 to 1450

Entelolania

  • Armor increased from 40% to 50%
  • Group Decelerating impact become Group decelerating rampage

Doedicurus

  • Armor increased from 50% to 60%

Trykosaurus

  • Armor increased from 30% to 40%
  • Health decreased from 4200 to 4000
  • Attack decreased from 1600 to 1500

Moschops

  • Armor decreased from 25% to 10%
  • Attack increased from 1000 to 1250

Entelochops

  • Armor decreased from 20% to 10%

Carnotaurus

  • Obtains Horns

Purutaurus

  • Obtains Horns

Carnotarkus

  • Obtains Horns

Bajadasaurus

  • Obtains Horns

Amargasaurus

  • Obtains Horns

Bajatonodon

  • Obtains Horns

Entelomoth

  • Armor decreased from 20% to 15%

Keratoporcus

  • Armor decreased from 20% to 15%

Purussaurus

  • Armor decreased from 15% to 10%

Gryposuchus

  • Armor decreased from 20% to 15%
2 Likes

I don’t agree with you much, but I like the idea that creatures like Megaloceros and Eucladoceros don’t have armor (or archaeotherium, since because it has a lot of hair it has 10% is stupid)

I see many creatures that, because they are large or have spikes, suddenly have a % armor.
Woolly rhino has hair and pumbaa! It has armor and its hybrids have a lot of armor, it’s stupid

but I would like to know what “horns” is :smile:

Is a passive, I wrote how it work in top of the reply

Horns

  • If the creature sustain a Critical, he will the decrease the damage taken by 10%

I don’t agree with all the armor changes but I do like the horns mechanic… could create some interesting matchups