A change to frenzy ability

For the frenzy abilities I think they are a bit too strong
Change the cooldown to 3 and make it so that they get hit by the Counter twice

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Well if the cooldown is 3 the small cute headed pterosaur would not be able to heal
but I 100% think that they should get counter attacked twice, frenzy is also very buggy

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It is kinda amazing that Alert Scurry is CD 3 and Alert Frenzy is CD 2, despite the latter move being considerably stronger even with its delay.

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