Once the kings of tanks have been left in the dust as there once op move kit (armor piercing allowing them to destroy other tanks) was removed for balancing purposes- [take note Gemini, ardont, and maxima] - so I try to help with some reworks but I will step up some rules
Rules.
1). No immunity, as they are high health and armor tanks, debuffing abilities are supposed to be there second main counter behind defense shattering and armor piercing with out this it be very hard to counter, ( take notes nemys, Gemini, maxima, prorat, indo and Orion)
2). No out of if bound stats- meaning that there stats will be better than their parents for the most part but the can no just gain 1,500 attack form no where.
- niche in the meta, they will remain anti-dodger, and damage soaking tanks.
Alright let’s get into it
First we start with one of the worst epic hybrids, Nodopatosaurs
Current Stats and kit
My version on stats and kit
Nodopatosaurs
Health: 5,000
Attack: 950
Speed: 112
Armor: 25%
Kit
- Vulnerability strike
- Decelerating impact
- Lockdown impact
-
Short Defense
Medium counter attack
This new kit allows for More damage to be done with Vulnerability strike, being able trap you opponents while down considerable damage with lock down impact, and the health and speed to some what helps with chomper although there is still not much you can do still
Alright let’s go on to the hybrids…
First up the armagasaur hybrid…
Gigaspikasaur
Current kit
Concept kit
Gigaspikasaurus
Health: 5,400
Attack: 1050
Speed: 107
Armor: 30%
Kit
- Vulnerability Strike
- Slowing impact
- Lockdown Rampage
-
Short defense
Medium counter attack
This new kit is basically an upgrade from the original with a couple new paint jobs, hit first and make sure your enemy can’t escape with *lock down rampage, slow a speedster down with Slowing Impact and it retains its parent’s vulnerability strike and short defense
Along with its medium counter attack.This multi-surapod 30% armor tank is something your non chomper will really struggle against
Next let’s take a look at our second hybrid …
Nodopatotitan
Current kit and stats
My stats and kit
Nodopatodtitan
Health: 5,600
Attack: 1,100
Armor: 40%
Speed: 108
Kit
- Superiority Strike
- Decelerating Impact
- Bellowing Rampage
-
Long protection
Medium-counter attack
Swap in Invincible Bellow
This gigantic sauropod causes tremors beneath its feat with every attack. Slow you enemy with either superiority strike or Decelerating impact. Damage enemies severely with Bellowing Rampage, and stay even more protected against your foes with long protection and if you ever in a sticky situation swap in the mighty noodle and it will unleash its powerful Swap in Invincible Bellow. So speedster and low health foes beware the noodle is on its way.
And finally we arrive at the last hybrid the roofed god…
Stegodeous
Current kit and stats
New kit and stats
Stegodeous
Health: 5,200
Attack: 1,300
Armor: 35%
Speed: 115
Kit
- Superior shielded strike
- Thagomizer
- Lockdown impact
-
Precise Rampage
Medium-counter attack
The armored roofer god has returned, slow you enemies with superiority strike or the newly improved Thagomizer. Shield against them every two turns with short defense and deal with those pesky dodgers with Precise Rampage. And now with not only an upgrade to Speed, Attack and the inclusion of medium counter attack, the lord of the stegosaurs has returned with vengeance
New moves and current changes
Lockdown Rampage - deal 2x damage, opponent can not swap for two turns. (Cool down 1)
Bellowing Rampage, deal 2x damage, gain 50% shields for one turn, reduce opponents speed by 50% for two turns (delay 1, cooldown 1)
Superior Shielded Strike - deal 1x damage, cleanse distraction, reduce speed by 50%, gain 50% shields for 1 turn
Thagomizer - deal 1.5x damage, reduce targets speed by 50% for three turns, apply DoT .10 for two turns. Cool down 3
Swap in Invincible Bellow, once swap in gain 100% shields for one turn reduce opponents speed by 50% for two turns.
Swap prevented for two turns
Also before anyone ask why Stegodeous is weaker in terms if stats,
Remember it’s a common+rare+common, while the others are common+rare+rare
So what do you guys think of this concept
- It’s good
- It’s alright
- It’s interesting
- It’s bad
0 voters