The shortage of eggs has really been bothering me since the last update. At my current level, the “hatch 15 eggs” duty requires me to use about 68 energy just on repeatable egg quests, which currently is pretty much the only place you can earn eggs besides chests.
The “hatch 15 eggs” duty requires 150 eggs to generate fifteen 1* baby dragons.
Assuming 11 eggs on average rewarded per repeatable egg quest (which is a lot more than what newer players get), that equals around 14 egg quests to earn that many eggs.
At a cost of 5 energy per egg quest, that will require 68 energy, which is 10 more energy than my current maximum energy limit.
This duty is overkill.
Furthermore, repeatable egg quests are sooooooo boring even when I create a team of my lowest possible dragons to try and make it competitive.
- Reduce the duty requirement to “hatch 10 eggs.”
- Give us control over the repeatable egg quests. Allow us to choose a difficulty level for each quest/game. Assign random foe dragon teams based on that difficulty level, then let us choose which of our dragons to use for combat. At the end of the game, win or lose, allow us to choose whether to fight the same foes again or change the parameters.
Suggestion #2 would allow people who just want to grind through the repeatable egg quests to choose a low level foe team (like it is now), while letting other folks get a little extra practice and enjoyment from completing what is currently a very mundane task.
Anyway, just something I wanted to suggest.