Disclaimer: I am not trying to hate on the game itself. I am a huge fan and have been playing since launch. This is just what I see are the problems that are currently hindering the game, and the problems that have underlined it for a while. I also have zero experience with game design and marketing. This is the perspective of but one player.
I have been noticing a very concerning pattern in this game, and that is the method of new content being added into this game, and that is what can be described as an overhaul per update.
The game keeps adding new content, but does nothing to ensure that upon release, the new content adds benefits to gameplay. Lately, new content seems to be quite bothersome, with new apexes, hybrids, and a severe focus on the elite.
Let’s take it from the beginning.
Some may not know about one of the first terrors of the pvp: Monomimus. Yes, it was a beast, and Ludia thankfully nerfed it. However, it was nerfed to the point of no return. This is a very common and recurring pattern that I have been noticing. It’s one thing to nerf a creature, but it’s another to make it so irrelevant that no one would ever want to actually obtain it, fundamentally making it a waste of a creature. This has happened to so many. Procerathomimus, Indoraptor, etc. What’s the point of having a creature if it gets slapped in the face the next patch or update and forgotten. You can argue that this is balance, but it’s more of a backhanded way to appease the audiences by placing less effort.
The pattern so far is this: new creature, op hybrid, fans get mad, hybrid gets shoehorned, or is left untouched, as another new op creature gets added, and repeat. This pattern is very…lackluster in appeal. Especially with the more recent additions. Rexy. Absolutely a beast in practically every aspect. Can cover every weakness a Fierce class has. Slow? She can outspeed a lot of things a high-damage fierce should not be able to. Damage reduction? Cleanse with an already obscene attack stat. Want to run away? Priority move and lockdown. Very fun to use, but absolutely awful to be up against. Where have we seen this sorta thing before? Megalotops, Indoraptor Gen 2, Procerathomimus, Monomimus, Thoradolosaur, Dracoceratops, Monolometrodon and Monolorhino, Ardentismaxima and Geminititan, etc.
The fact that this game has repeated this for so long and with so many is genuinely conerning. It forces players to only stand by a single meta instead of exploring their options and building their own teams.
If the game is about exploration and collecting and fusing, having such a narrow focus on an now-oversaturated group of creatures is just kinda contradictory to that.