Its always been PTW. Just now with boosts.
I said this before. Boosts themselves arent a major issue. Its when players and Ludia decide to mess with them and the game mechanics that problems come.
Before we had players with lvl 30s on the top and then as lvls dropped the rank dropped. Now its similar only with boosted extent added to the lvl 30s. The top players still kick my rear whether it was 1.6 or 1.14. Nothing has changed. Maybe how fast you win/lose.
The biggest issue is Ludia selling boosts daily and often offering huge bundles monthly. So that skews the game towards the PTW side. Had Ludia not had boosts but sold daily exclusive DNA (25 Epic DNA for 500 HC) then monthly sold Diplod DNA for 150 USD for 2000 DNA, things would be equally skewed just with different dinos and less diversity. And more anger since Ludia would be rebalancing more harshly.
2nd biggest issue is how Ludia structured the last arena and the whole seasonal thing. Nublar Shores is the most beautiful arena in my biased opinion. Also the least enjoyable. 2 min timer, top players and lots of time spent trying to get incubators. When 2.0 dropped, Nublar was fun. Not just because teams were more.diverse but also because you could spend your time battling whether players or AI within 30 seconds instead of waiting for 1 min to meet a maxxed boosted team that somehow gets matched to you 3 times in a row. So less time stewing on the previous losses and more time spent battling and honing skills. With a 2 min timer, players really spend their wait time stewing in anger over a loss on top of the usual RNG unfairness and odd matchmaking. So players are enjoying the game less and quit or worse avoid Nublar and drop. Ludia adds to this problem by resetting every top 1000 player down to Library. So now you have droppers, the top 50 and FTP grinders within 100 trophies of each other. So a vicious cycle begins. Gyro Depot down to Lib, Libr to Aviary, Aviary to Manor. When the dust settles, its 2 to 3 weeks into the season and next week the top 1000 come back to Lib.
Had Ludia not sold boosts daily since Dec and not made Nublar a pariah state, arena wouldnt be as bad. Less players would stay in Gyro Depot if they could move to Nublar since Nublar gives better rewards seasonally and thus less monsters within the range of the “average” player base.
My suggestion is stagger the reset or make seasons longer. In fact both. Have 2 month seasons and have 3 reset points instead of 1 for those above 6k trophies. So 6499, 5999 and 5499. That will space out the top 1000 and reduce the accordion effect on the lower 2 arenas. Most importantly: set the Nublar timer to 1 min or 30 seconds and limit the boosts farmable from arena incs to 25 boosts per type. So that is about 25 -30 sped open arena incs. Ludia gets some HC spent, players have less reason to avoid Nublar and some players.will actually play more arena to farm more incs for more boosts. This helps alliances and the health of the game since its not the same few kicking names and taking rears.