You simply CANNOT use a cunning creature that’s not immune to stun, or this stupid stupid creature comes in (or I send it myself) and that’s it! The cunning creature is dead on the next turn. This thing can basically deal 3750 damage if it stuns. Can’t let anything get to 1500 HP… This completely drains the fun of these matches!
Seriously, this is absurd… I’m constantly scrolling down among dozens of CRAPPY dinos, trying to find something useful in this tournament reality you’ve created. And of course, having to look out for speedties too… Doesn’t matter how fast or strong you try to make cunning creatures, or how much you nerf resilient creatures, you’ll never get any balance with this kind of bad joke.