Hi there,i would discuss about every problems you saw on the game actually
Maybe you are an end game player as i do,and you will have some opinions about what wrong with the current meta!
Even if you have a beginner or an average player,you are welcome and you can give your point of view about your arena.
I will start with:
1- The dodge/evasion became useless
With the upcoming of tons of resilients ability and with the keeping of precises abilities (+ the aditionnal precise on superiority strike)
Dodge become completly irrelevant,even useless.
There is only 3 way to avoid damage in the game :distraction,evasion and shield:
This ability destroy 2 of 3 making it completly broken and by giving it to over 60 creatures,making no sense to use a dodger.
I will finish by the mythical “evasive stance” which only grant 50% chance to dodge 66% damage…
I am the only one who is chock just by doing some basics maths to understand how bad this ability is?
I would prefer it to get removed.
2-Dino becoming jacks of all trades
Yeah everyone talk about them but since nothing is done ,i won’t stop until they get the nerf they deserve.
Tryko : good hp,nice dmg,a slowing counter attack (which destroy evasion but we already saw this one was useless),armor,crit,ability to break shields,break evasion,to cleanse distraction ,speed control…
The past tryko used to be more balanced than the current monster we have.
Before,distraction or evasion were the nemesis of this monster which now fear nothing (well boosted,he rape a magna turn 1)except bleeders (which will probably die) and ardentismaxima
Ardentismaxima: The best hp of the game (You will see some over 10k hp),good damage(1580 unboosted lvl 30),immunity to almost everything (except bleed),armor ,crit,2 rampage move (Which can lead to over 8k damage in 2 turn),a resilient strike (just to be sure evasion keep being useless)How to beat it ?bleeder (which will probably die) or tryko
Dracoceratops:Huge hp (5100 lvl 30),1820dmg lvl 30,115 speed ,a swap in savagery ,can pierce through shield ,can’t be lock and a cleanse if you distract or bleed it…no comment,he is even better than dracoceratosaurus.It is funny,because its almost the only one which can’t do something against evasion
Maybe some others should be include here aswell,we should always have a way to defeat a dino and for those both,even bleeders are not able to do the job without dying.
How to fix them?
For tryko,just give him his last kit,he was balance.
For ardentis:either reduce his damage and stats to something poor,either remove his DSR to taunting impact or something which don’t pierce armor or shield.
3-The shields:instant invincibility and long protection
Since 2.0 a turn of a dino start when he do an action and finish before he start his next action.
Which lead to a new problem:Those instant shields protect 2 attack instead of 1,making irrelevant anything which can’t break them.
For the long protection,the problem is the same,you can protect 3 attacks instead of 2 before.
(I won’t point of course tryko and ardentis have it,at this point,its clear)