Im going to try to put my feedback here. I have a lot, but heres the start of it:
Allow a message to be added to requests to join
Allow a message to be added for kicking
Implement different levels of leadership and membership. Heres one example
Auto kick inactive members
Provide leader perks- running a good alliance isnt easy (will share example after this event in this game ends)
Increase size to 100.
Add alliance goal oriented events e.g. kill 100 dinos for t1 chest, event lasts 3 days, kill 250 to upgrade reward t2, kill 500, 750, 1k, etc.
Add alliance stats - last online, donations given, donations received, etc.
Add trophy range restrictions.
Update the search function so its easier to find an alliance that meets your needs. E.g. location, trophy count, min member count, max member count, an “alliances i can join” toggle, etc.
Implement guild gifts. Ive seen this used to great effect in dragon soul and clash of clans. Someone makes a purchase and has a little gift they can give out. Example, one guy bought 20 dollars worth of currency, and the guild each got about 50 cents worth of currency. Not with every purchase, make these special events.
I get a lot of this is simply going to come with maturity. But i wanted it out there anyway.
What are your thoughts or suggestions?