Going to cut straight to the chase here.
1] Definite Rampage, Precise-shattering Rampage and the like:
Since last patch, Ludia decided the move “Definite Rampage” shouldn’t go to any creature that is Immune to Distraction, since it (the move) would then be completely uncounterable.
This, however, did not apply to Definite Impact and Definite Strike, presumably since they do less damage.
What do you think should be done?
- Keep the rule.
- Creatures with low to average base damage only should be excepted.
- Creatures with low base damage only should be excepted.
- Scrap the rule!
2] Dinosaur “classes”:
While going through the tier list at what creatures needed to be reworked for the better, I noticed that some “classes” popped up more than others.
While I think it goes without saying that the Ready-to-Crush non-hybrids as well as the counter-attacking pterosaurs and swoopers need some TLC, a third one, namely the slow, shield-dependent creatures came up quite often.
This group includes the Ankylosaurs, the slow counter-attacking theropods and their hybrids (the ones without any form of rending counter. Diorajasaur is an exception.). Also Nodopatosaurus and its hybrids, to some extent.
If you’ve been on the forums for a while, you might be familiar with the idea that non-immune Shielding tanks have fallen from grace, and that this is due to the prevalence of moves that destroy shields.
What do you make of it?
- I share this opinion.
- I do not.
If shield-destroying moves are not the cause, then this is probably a matter of stats and additional abilities.
Which of the following do you think the slow, shield-dependent creatures need to become more prevalent?
- Reliable recovery (in the form of moves/abilities that recover HP).
- Additional damage output.
- An even distribution of both of the above.
- Changes to stats only.
- Other (comment)
3] DoT, but not just for bleeders:
Some forum users have suggested that certain old dinosaur classes and moves should gain additional effects, such as a small amount of DoT.
Which of them do you think deserve this change?
- Other (comment)
- None more than at present.
Yup. If any hybrid deserves their own poll, it’s this fan-favourite. We all know it’s way better than it has any right to be. It’s had a pretty good run after all.
I know a lot of us are nostalgic about this one, but think of the new players.
- Leave Suchotator alone.
- For the sake of balance, change it.
5] Lore trumps rarity, of ingredients and hybrids:
The reasoning for why Indoraptor G2 and Indominus G2 are so much better than their counterparts.
Should this rule stand?
- I think the Gen 2 hybrids should be better versions of their counterparts.
- I think the Gen 2 hybrids should be alternate versions of their counterparts, with slightly different roles, not necessarily better or worse.
5] The High Tyrants all deserve a nerf:
6] Every Unique deserves to be Unique, considerably different from the others:
- I think so.
- I think not.
- I think so, except in the case of Dio.
7] Maxima’s role:
I know Ludia did this one already, but there they included pre-designed kits, which most probably threw some voters off.
- Tanky jack-of-all-trades, but master of none.
And that’s all. Happy voting!
@Thylo_75, how did I do?