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Bug Description: When versus an opponent with a hit and run attack, counter attacking dinos do no damage to the incoming opponent. This is especially problematic when the swapped-in dino is faster as you get hit twice in a row.
Area is was found in: Strike tower (Megalosuchus VS Ornithomimus)
How do you reproduce the bug:
Step 1- Opponent (Ornitho) chooses Impact and Run
Step 2 - You (Megalo) choose Ferocious Strike
Step 3 - Oppo attacks and begins to swap out
Step 4 - Megalo counters outgoing swap
Step 5 - Megalo does his Ferocious strike with no opponent yet swapped in
Step 6 - Swap in occurs
Step 7 - Opponent (faster than Megalo) attacks first, having full health
Note that this is not what occurs if you have a non-counter dino in play. In that case the swap out occurs, immediately followed by the swap in, and THEN your attack occurs.
What happens now allows your opponent to avoid half the damage they would typically incur in a round by a counter-attacking dino.
How often does it happen: Every
What type of device are you using: Android
Anything else? (add screenshots or additional information here)