Here’s the real deal, is comforting to see that we’re not the only ones being screwed by the arenas, so all of you detractors, please just move along.
I was one battle away from getting into Jurrasic Ruins, and I’m now one battle away from falling into Lockwood. One might say that my strategy is flawed, except that my alliance has complimented my strategy a few times. Everytime it seems I’m getting somewhere, I get a bad run of RNG. It’s not just the movesets either. I’ll have five bad runs, get one good, and then get demolished by somebody who thinks it’s appropriate to bring out an Indoraptor against somebody at 3100 trophies. Arena droppers have robbed me of too many wins to count, and since I’m angry and stubborn, hours and happiness of my life.
Then I start getting a good run of RNG, win two battles, and the next battle gives me a glitch in loading, allowing for my opponent to score a kill while I’m forced to reboot the game. This has happened more times than I care to count too.
I’m starting to wonder if Ludia’s algorithms actually tip RNG in favor of anybody who had made more purchases in the game. In this sense, it makes me glad for not lining their pockets with purchases and I have stopped viewing their ads to speed-up incubators. I’m not asking to win all the time. There would be no fun in that. I’m just asking not to have every battle stacked against me before I even start. If it weren’t for the sake of the weekly missions for my alliance, I’d swear of battles for the foreseeable future. Now I have to sacrifice my happiness for the sake of my alliance. Please fix this for once Ludia.