I wish Apex raids were that short lol. In all seriousness though, Apex raids are not just 5 minutes and pressing buttons. In order to get the raid, you have to set it up, and that can take who knows how long. First you’ve got to find a willing team, make sure they’re strong enough, make sure there are no interruptions, make sure the strat works, begin the raid, follow the strat perfectly, unless you might fail, continue on, and if lucky, you beat the raid. Fail proof and fast strats are nice, but sometimes, there’s misclicks, people timing out, interruptions, internet issues, rng, long boss animations, reattempts, and counter attacks all make raids longer and much more difficult. Most Apex Raid strats are usually longer than 5 minutes, verging 20 or 25 minutes or so usually, maybe 15 if all goes well and quick. But sometimes it can take hours setting up and reattempting because of stupid things like rng and such. If people have to deal with these kinds of things when they try an Apex raid, and with the reward being pretty miniscule, only about 15-30 DNA per raid, I’d say the dino needs to be pretty good. What I’m saying is that Apexes should be good with all the hassle that comes with doing raids constantly.
Don’t you think it’d be a bigger slap to the face if Ludia made the continuous grinding, raiding, and effort of thousands of players trying to get an Apex maxed instantly irrelevant? I dunno, bout’ you, but making all that hard work worthless seems to be a bigger offense to the community than just introducing a new Rarity that has been STATED BY LUDIA to be stronger than Uniques, and all other Rarities.