So, Ardentismaxima is without a doubt my favorite hybrid out of the new ones, and it is quickly becoming one of my favorites overall
A few changes that I strongly feel that make sense and would be fair in the sense that it would not become too OP…
Adding the 10% armor and increasing the crit to 30% like its parent Brachi has would greatly improve it to be a more well rounded Sauropod.
Then onto HP and Attack… HP is very decent, still have to see base numbers compared to brachi and ardonto to see if it needs a buff, but the attack could get a little bit of an increase, it’s an unique dino, it feels like it deserves a little more punch
The moveset is great, except for the Decel strike… It’s a bit useless given it already has decel impact which has 1 turn cooldown, perhaps getting argentinos Pinning Strike would give it another interesting tool?
Other strikes that it could have are Nullifying Strike or Definite Strike, but that could make it too strong vs cloakers/dodgers, and they already took a big hit this update
Do share your thoughts about Ardentis, I’m interested to see what others think about it and what suggestions would be made
@J.C @Jorge @John @Ned is this an idea you wonderful people could pass onto the devs? I know they have a lot on their hands atm, but maybe improving these new dinos just a bit will help the playerbase be more motivated to grind going after their components to use them in their teams, avoiding the “problem” of people “not using” the cool new dinos you guys made for us
Hope everyone is enjoying 1.8 so far!