If it gives you some perspective, I’ve got two other games I’m playing on my mobile and in one of them a nifty little monster (that I would still have to level up from scratch if I got it, but looks awesome and is more powerful than what I have) costs 1,700 in-game gems. Those gems, if I were to buy them outright? $119.00. No joke. And it’s far from the cheapest one, it just happened to be the one that caught my eye.
The other game has packs for VIP that start at $10 and go upwards of $100, but the currencies included I would burn through in a day of upgrades and the heroes I’d unlock would be random.
Not saying I approve of the price of JW:E shop goods, but it seems that the mobile app games in general are priced to the point of lunacy and I honestly cannot fathom why anyone would pay that kind of cash on a mobile app game unless by sheer accident. I know there are people who pay it; my friend told me of an acquaintance of his that spent $1,200 on Clash of Clans to become a contender in it. I played Clash of Clans. It was a cute little distraction. DISTRACTIONS SHOULD NOT COST MORE THAN A PAYCHEQUE.
Oops, started ranting. My bad! I’ll show myself out. TL;DR it just seems that ridiculous pricing is the mobile app culture.