- Yes
- No
0 voters
0 voters
Still waiting for Sinosaurypteryx to show up but so far yes
I just wish so much stuff wasnât buggy đ”âđ«
Sinosauropteryx is in my zone so Iâm gobbling it up as much before the end of the month. I am working to get Sinokotaraptor to team level.
Oh the messiness with flocks!
Its a good update but a little boring for me. I really hope once we will get Rexy,Toro, Aquatics
No boost reset. Every update will be an absolute failure until we get that.
Iâm more neutral median on this one
It is a fairly unexciting update for me, like many others, I wish we had that boost reset. With the change to resilient and nerfs to the 3 most used apexes, we deserved one. However, itâs not the case and I have a lot of boosts on creatures that are now benched.
If they just gave us a definitive answer saying the boost reset is scheduled for 2.14 (for example) Iâd just take them all off now but I donât want to take them off and itâs the update immediately after.
no only because parasauthops needs to be better + no boost reset sadly
I swear if 2.12 is the same as this, I will delete the game
I saw this coming 2.11 is probably the worst update
I still stand with 1.6 being far worse.
I like the new dinos in this update but all the bugs have ruined it for me.
The dino buffs were nice.
But they did parasauthops so dirty on its resistances 33% stun
every update topic is followed by a âknown issuesâ one, about some brand new bugs to join the many old ones.
then no.
Someone in my alliance put a Sinosaurypteryx in a shared sanctuary. Thatâs how I got mine
Had some good changes. Couple new creatures. New rewards to help newer players. All good. Love that the game is still regularly updated with balance, fixes and new content after 3 years.
Mortem got nerfed harder than Monomimus, so this is the worst update by far.
I still donât understand where this whole idea that Mortem got nerfed comes from. If you relied on Mortemâs Cleansing Impact to get it through the match, you werenât using Mortem right (and frankly, at this point there really shouldnât be any abilities that cleanse ALL debuffs besides Dig In, Group Heal, Emergency Heal, Alert Group Heal or Greater Emergency Heal). And in Raids, youâre supposed to run alongside a faster Tuoramoloch whoâs job is to buff speed, heal, AND cleanse the team anyway.
I do wish Alert Fatal Strike cleansed DoT though instead of Vulnerability, or Mortemâs DoT resistance was buffed, but besides that I think itâs still as good a Fierce as itâs always been. It just canât destroy Cunnings anymore, but then again, thatâs whole point of the Resilient-Fierce-Cunning class system anyway; Resilients lose to Fierce, and Fierce lose to Cunnings.
As for 2.11 itself:
Nice, congrats mate