After reading many topics, and now even an article on MetaHUB, about RNG… I think I have a good midway point between major RNG involvement and no RNG.
If you want fair RNG, have an A Team and a B Team that I can build and always be together. Then the RNG can have a 50/50 chance at selecting my A or B team that I know and designed to work well together. Not a mix and match of random crap thrown into a mix.
It’s called synergy. Right now, JW:A has none. I find it very frustrating to know that I have 3/8 my team as shield/armor busters to counter the meta, but I have many matches where I see none of them.
That way, at least if I am matched up against a total counter team, then oh well. That’s bad luck. I won’t be as angry if I know I am at a disadvantage from the start, rather than solely relying on a scale-tipping surprise during the fight.
It’ll sure as hell stop the Tank META, because people will start using full teams of Shield/Armor breakers to counter. I know I would have one. T-REX, Allosaurus, Indominus and Allosinosaurus.
I would love to hear community weigh-in.