For the very reason I pointed out… because it lets them put creatures in a lot more often that will hopefully entice players to pay to get them.
And we almost never see lineups that match what we know a lot of players use, like 2 commons and an Indoraptor. The type of stuff the AI teams do stays within boundaries that we know players don’t.
The PvE’s clearly are not using player teams, so it fails logic that Ludia would create a completely different way of doing lineups for PvPs, when they can just use existing PvE code to creating random lineups, and just tweak it to not use the lvl 40+ stuff.
Storing player photo images and rotating them randomly through battles is a completely different thing, since you don’t have to match them to the player’s level. There’s nothing about doing this that would support that they store full team data.
Regardless, I’m not sure why you are SO determined to explain away the obvious lack of a PvP in the game, but I don’t know that I want to continue trying to convince someone that is so determined to see it another way.