Before the reset it would have cost us 2046 boosts to max out a stat.
Now it will cost 2000 boosts to max out a stat.
This seems like good news doesn’t it?
But here’s the thing, it costs 100 boosts to boost from 0 to 1, and so on.
So we will be applying a stack of boosts to lower level boosting! No longer will it be 2 boosts to get a Dino boosted to level 1, 6 to level 2, 14 to level 3 etc…
No, fellow players it will be 100 to get to level 1, 200 to 2 and 300 to 3.
Now correct me if I’m wrong, but we’ve been properly shafted here. The cost to boost a Dino to the current average of level 6 (which will of course be level12) will now be 1,200 boosts. The pre change cost was 126.
Where does it suggest that the average player will be given 10x the amount of boosts back?
It doesn’t does it ?
Nor will it .