About 90% of all of the skills implemented in the game are irrelevant and useless because most dinosaurs only survive 1-3 hits. The game needs some serious balancing to become viable and competitive and fun. Boosting health would fix some of this problem.
Also, common Dino’s should not be better than their rare and epic counterparts. Blue, and the pack have some great utility and diversity, that seems fun! Except that the regular common raptor has better damage and speed than all of them, not to mention that they only have enough health to survive one hit! All their skills are useless. Fix it!
Oh, and also got the subscription. So far, aside from the 50 extra gold from stops, it is useless too. Most Dino’s “escape” before the 30% extra battery is used. Like tf? Don’t do that. I’m paying you 10$ for that. Why would you handicap it. Not continueing the sub like that, sorry.