Hey all! As you all know me, I love to write guides and/or reviews…
Usually Im upbeat, even about things that may not work perfectly, however the release today of our first battle mode, has me slightly sad. Unlike the recent pve update - which was great, this one needs alot of tweaking. Its basically a rip for very little to no worthy reward.
Here is the event image:
You will notice I highlighted the 3x tries u get for the event. At first, I thought it was only 3 losses, to get ~50 wins, and I was flabbergasted, but what ended up being the reality is much much worse.
When you run through your 3 attempts, you have to pay 60 gems to get 3 more chances!!! Unreal - this is completely absurd based on what rewards are offered, (a common pack, a rare pack and some golds for Shevarith)…lol hardly worth it. The gold was a measly 500 gold too, not even worth the time.
Now, the way it works, is it pits you against players at the same pvp medal rank as you (you neither gain or lsoe medals during the event process)…which would be semi ok IF - it allowed you to pick your team. The problem is, it follows the same random 8 pick, meaning if u dont get your cleric, ur usually toast (not always but usually).
WORSE - it follows the pvp mechanic of pitting you against higher level enemies and eventually lv20 bots if u win too many in a row, see below:
Yea good luck with that. This means that every say 5 or 7 battles you WILL need to refresh with gems. thats around 500 gems per event. A common pack costs 80, and a rare pack costs 200, so 280, plus a little tiny bit of gold. Its a COMPLETE waste of time for anyone who has been playing, and is rigged to make u eventually lose and refresh via gems if u want to complete it.
Since there is no loss or gain of pvp trophies, I suggest two major changes ASAP:
Allow picking your 4 man team, especially since we wont fight just other players, but overpowered bots designed to prevent us from winning (in al lthese months, ive only beaten a lv20 bot 1 time). This is rigging the system to force gem purchases, not a good call.
Scaling the rewards based on RENOWN. The gold should be 500 gold x Renown level. So a lv10 player would get 5000 gold, per tier. This is more appropriate, as well as card rewards and packs. Make WINNING 50 PVP matches give a legendary, and winning the smaller pack, a pack of epics with a chance of legendary, especially since these are one time events, not daily resets. The current rewards combined with the improprietary nature of the bot increase difficulty makes the event NOT WORTH PLAYING at all, and is a resource and time trap for players.
Once again, I reiterate to all but the most epic of players, this event and battle mode is a TRAP. Dont play it until it is properly reviewed and adjusted, otherwise youre losing time and valuable resources in the long run, its not worth it.
Sorry Ludia, just telling it how it is, we had high hopes for this event/battle mode and it was a let down - but it can be easily adjusted in many ways.
But honestly, take out the increasing danger level of bots, its ridiculous that after winning a couple of matches - a player wiIl get progressed to fully geared, lv20s who insta 1 hit kill anyone’s entire team.