Battle Stations


#1

I think there’s a couple things Ludia could fix easily with Battle Stations (BS) that are necessary. First, on some iPads, it is hard to hit a (BS) because the GPS locator constantly moves around, and rarely shows true position (not sure why, except maybe that it runs on a hotspot generated by my Android). Also, BSs take time to hit, and you can’t always stay in one place for long. To ease access to BSs, make the battles available on the outer blue perimeter, as opposed to the inner blue.

Second, overlapping creature spawns and BSs are infuriating. When two different things share a spawn point, why not add a selector to easily determine which you intend to attack?