As we all know, boosts are the limiting factor in this game, in the current situation, when we have already bet on a team and spent all the boosts available on it, we are doomed to that team even if we manage to raise other creatures to level 30 will never be playable.
Also, since this game is constantly changing (nerfs, buffs, skill changes, new apex dinos, etc …) and considering that the boosts are here to stay, I think that speaking on behalf of all it is necessary to give us the option to reset our assault team boosts for a significant cost of resources. For example, with an initial cost of 100 HC in the first reset, 250 HC in the second, 500 HC in the third, 1000 HC in the fourth reset and onwards a fixed cost of 2000 HC.
This would not decrease your company’s revenue, players could adapt to the constant changes in the game, and there would be much more diversity of playable dinos that would extend the gameplay of your players tired of repeating the same attacks in the arena over and over again.
I hope this request reaches some game developer, for the good of all. @Ned