I wish they’d show this too. I remember reading it in the patch notes a while back (as shown above) and wondering why they haven’t implemented it yet. I don’t understand why they suddenly chose not to show it, seeing as it isn’t game breaking in any way, and it’s not like Ludia is going to gain or lose anything whether we know the odds or not. Us knowing won’t change the odds themselves either, just lets us make a few smarter choices and gives us more incentive to get and use other dragons for breeding if we can see that it’s worth it (especially if we don’t have as much time to play and need to use our fish wisely).
It’s just frustratingly punishing for no reason. It’s just a percentage number, and considering how ridiculously long we wait for eggs to hatch in realtime anyways, it would make it feel more worthwhile to spend our time breeding certain dragons (otherwise it just feels like time theft at times). If anything, it might even increase the incentive for breeding or even spending runes on breeding in some cases. If anything it’s really just a small quality of life increase (this includes showing stuff like your scale supply for example. I’ve been wanting to see this since I started playing).
I mean, they already show the draft % odds, and countless other gacha games themselves even show odds percentages of all kinds. Other games with breeding mechanics give percentages, or at the very least, have a way to calculate percentages. Allowing players to plan things strategically and efficiently feels more rewarding and incentivizing than not, and it’s just a number, so it just seems silly and demoralizing to not show it. If anything it encourages people to use it more, and you already show the “upgrade breedery to speed up by 25%” and whatnot, so all other percentages in game are shown except this? and especially since tons of people ask to just see the odds, wouldn’t you, from a player’s perspective, want to see it too?
I mean, going even further in relation for actual genetics regarding snake breeders for example, like scaleless/albino/conda morphs/ etc. the breeders themselves even know percentages for how to breed different rare morphs/genes based on parent lineage via knowing percentages based in dominant and recessive genes of both parents (and knowing the average percentage of the clutch with the estimated morph quantity to appear), and if people can know these percentages for breeding visuals in actual reptiles in real life, shouldn’t we be able to see/know these in game too for reptiles that are fantasy based in game? haha~ just food for thought I guess.
(Anyways… Sorry, I didn’t meant to make a wall of text, but this is just one of those small annoying things I’ve found illogical to leave out of a game for so long that has limited things to do in it anyways)