I’m just wondering why are buffs and debuffs add up and do not multiply with one other.
You can literally make a dino hit for 0 if you use -50% dmg twice which does not seem right.
With that being said if you use a Koolasuchus G2 (for eg.) and you use Distracting Strike (-50%dmg) and next turn you use instant cripple then your opponent hits you for 0 dmg but it should be -140% in total sooooo… should it heal you? or should the opponent’s dino hit itself???
Also if an Einiasuchus already did Ferocious Strike (so its attack is now 150%) and the opponent uses Instant Cripple your basic 1x dmg move will not hit for 15% (as it would be logical) but hits for 60%…
I’m asking your opinion on this subject, what do you guys think? I think it really needs a rework because this just doesn’t make much sense. Thx for the responses