Fury Guardians has something to say about bugged Alphas, especially 2 specific rascals over here.
It’s been a while that we talked about bugged Alphas, but… just when is the Foreverwing getting fixed? It is overpowering in the sense the vines grow from many directions, and even with the best gameplay we can’t always clean up. And when we don’t, which is often, the vines grow 3x time and take over the whole boards. Then, since this Alpha is also way too clever, has developed a severe preference for special tiles, we don’t always have the means to get the board back in order. Or even if we do, strike well, as it can even target our secondary special tiles or neighboring tiles and block out moves severely.
The Shellfire Alpha was made stronger upon the request of a clan family because it was, at the time, considered too easy. It was buffed thrice. Well, a few days now, I’ve noticed a strange behavior from the dragon, and it’s not only me, it’s others from clan affected. We suspect it’s going rogue. Why? Last 2 times we’ve faced it, it could wipe out our whole teams in one go, and good teams at that. Like, it suddenly releases a way too strong hit and ends the battle too soon, while we’ve got even half our moves pending.
Now, I can recall at the time before the update worrying that if Shellfire is getting stronger before the Foreverwing is going to be fixed, we would end up with Foreverwing not getting fixed - and possibly a Shellfire going rogue in the end. Turns out I was right.
As the leader of Fury Guardians I ask that you fix this, ludia. My clanmates aren’t happy, and quite frankly, neither am I.