Bugs that were reported, but never fixed.
Incorrect team displayed: When you switch out dragons right before entering the fight your team won’t be displayed correctly in the logs. In game since arena was introduced Arena Attacking Team Bug
Shellfire: When match is made with the ballista during cascade the ballista starts moving around. This is a visual bug as the ballista can still be dfeused by making matches next to or with the tile at its original place.
Foreverwing bug 1: Backfire damage numbers appear twice (you’ll see the same number, for example 4k appear 2 times, but in reality only 4k dmg is dealt)
Foreverwing bug 2: When making matches with the core tiles themselves (or using a special tile in same row/column) the core tile gets defused, but no backfire damage is dealt to the alpha . In game since May 15 2020 Bugged Shellfire spawning every other alpha
Dragon descriptions (Reported June 1 2020: Minor Bugs)
Easter Barf&Belch: “All Foes take 320% Damage For 4 Turns”, which needs to be changed to “All Foes take 320% Damage Over 4 Turns”.
Frostgnaw: “All Foes take 115% Damage For 4 Turns”, Which should be “All Foes take 115% Damage Over 4 Turns” instead
Warcry: “All Allies gain 20% Spirit”, but he doesn’t give spirit to himself so it should be “All Other Allies gain 20% Spirit” instead.
The Deafening Dawnbrawler: “All other Allies Generate + 28% Spirit”. It does not specify for how long this lasts.
Thicket Thunderbottom: “All other Allies Gain 20% Spirit for 0 Turns”, needs to change to “All other Allies Gain 20% Spirit”.
Fierce Thunderbottom: “All other Allies Gain 22% Spirit for 0 Turns”, needs to change to “All other Allies Gain 22% Spirit”.
Fafnir: “All Allies inflict + 25% Damage”, should be changed to “All Allies inflict 25% increased Damage for 4 Turns”
Slaggert: “All Allies inflict +28% Damage” For 5 Turns, should be changed to “All Allies inflict 28% Increased Damage for 4 Turns”
Are there any other bugs that have been in the game for a long time?