So, I have noticed, that when attacking faster opponents, after one successful stun,
the next one will never be successful. I mean, never.
I have adapted my tactics for this bug , so for example, with stegoceratops, i now always use stunning impact first, because i know i will deal more damage that way. I have noticed other players doing the same. I think that we are all aware that if we stun the opponent and the stun animation is active, we know that we won’t be able to stun him again, not even using the stun hit with 75 % chance of stunning.
Please note that this impacts only faster opponents. If you stun a slower dino, the dino misses its turn, stun animation clears and you are able o stun the dino again.
And please, prove denial of this bug with animation.