It’s been a while since we have tournaments and they started to be repetitive.
Could you consider adding other rules?
My suggestions:
-
Mixed rarities
A team can be made up of different rarities, but there is a limit to the amount of each rarity.
For example:
- [medium collector] At most 1 unique (or apex) + at most 2 legendary or above + at most 4 epic or above + at most 6 rare or above (maxed: 1 unique + 1 legendary + 2 epic + 2 rare + 2 common, but you could have 4 epic+2 rare + 2 common). It’s equal to: at least 2 commons, at least 4 rare+common,
- [beginner] at most 4 epic, at most 6 rares
- …
In that case we could use many creatures from roaster but still leave place for “not having uniques” players
-
creatures with skills (like in trials)
Some or all slots had restriction (like in trials): stun, bleeder, swap effect, …
Of course this could be in variants: all on 26 lvl vs player level + boosts. And combine 1+2 (something with stun + 1 unique + …).
Do you like it?