It’s been a while since we have tournaments and they started to be repetitive.
Could you consider adding other rules?
A team can be made up of different rarities, but there is a limit to the amount of each rarity.
- [medium collector] At most 1 unique (or apex) + at most 2 legendary or above + at most 4 epic or above + at most 6 rare or above (maxed: 1 unique + 1 legendary + 2 epic + 2 rare + 2 common, but you could have 4 epic+2 rare + 2 common). It’s equal to: at least 2 commons, at least 4 rare+common,
- [beginner] at most 4 epic, at most 6 rares
In that case we could use many creatures from roaster but still leave place for “not having uniques” players
creatures with skills (like in trials)
Some or all slots had restriction (like in trials): stun, bleeder, swap effect, …
Of course this could be in variants: all on 26 lvl vs player level + boosts. And combine 1+2 (something with stun + 1 unique + …).
Do you like it?