This thing is so op,if u go 10/20 this things counter can deal 3008 damage,even more than andrewtops!!something with the abilty to heal shouldn’t have a full counter or a counter that deals damage at all,just remove the counter please ludia,its very good fro raids but this thing should not be this good.
It literally just got buffed three days ago
Bruh just learn to counter it.
This is the one time I gotta agree with the “just get good” players here.
If you’re facing a level 30 with 10/20/0 stats, it’s either a dropper (if you’re in like Aviary or below), or you have access to a very large number of highly armored Resilients.
Mammolania, Testacornibus, and Entelolania can still go to town on it. Skoonasaurus has a little more trouble against it now but it can still easily handle it. Same for Hadros Lux.
Ankylos Lux and Diorajasaur absolutely destroy it.
I imagine even Grypolyth and Trykosaurus still do reasonably well against it.
“He shouldn’t be this strong” Is there a reason for this ?
The reason: Because
Dilorach desperately needed this buff.
Eversince 2.0 he was the most usless unique in the game. Couldnt be used in pvp or raids(due to better options).
Also dilorach has its issues in pvp mainly shield, dodge and swap prevention.
It’s now a monster in raids but there are plenty of counters in PVP.
But by all means… please continue whining. .
All these top players took Dilorach into their teams immediately after the update… probably because it has a lot of meta viable counters. Makes sense, right?
Or they could be testing its buff. Ever think of that?
Honestly I think dilorach is pretty balanced, It can basically do nothing against a creature with armor, flocks, or cleansing attacks.
Only the counter should be tattered with. But not right now no thanks.
Ankylos Lux, Skoona, Dio, Testa, Mammolania, Entelolania, Geminititan…
Dilo is fine now and it desperately needed the buff
Leave it alone
Tbh is not that op, it can be distracted, it doesn’t go through dodge and can’t break shields, it doesn’t have swap in or on sacape abilities and only has 2 immunities, and its only defensive abilities is distraction (literally it can only do 4 things distract, heal, speed up, and cleanse )
Maybe and just maybe the best option is to decrease the counter multiplier to 0.75x
Dilorach has been basically unusable in arena ever since 2.0. There is no reason to nerf it now that it’s actually good. Just use armored creatures and you’ll be fine.
Is dilorach really that good in pvp?
It is good now. And easier to level up since the rare is no longer exclusive if you don’t have it already at level 30.