Main idea below, written in bold. (For anyone shocked by the amount of text explaining.)
It’s about how Arena mechanisms work at the moment, because one is coming across the same team choices over and over (Tricky, Toothless, some additional tank or a Sawmaw etc). It seems like there are dragons that are monsters in Arena and everyone who got these dragons uses them, and as there are only few, there is no diversity in defense teams - but is this intended by Ludia? In campaign and Alpha it’s a very clear message of “work with what you got” as well as “team composition and strategy is the key” and you have a lot of possible (very good to amazing) team choices to beat a quest / fight an Alpha.
So this is what someone in my clan suggested and I’m totally with that point of view - luckily I was allowed to post the suggestion as the one suggesting doesn’t use social media:
Instead of giving the option to reroll and change your team, adjust everything to a pre-chosen team.
Leading to a procedure of fighting like this:
- choose your attack team
- choice is not changeable anymore once you decide to search for an opponent
- you’re matched with an opponent with similar (same) or lower BP
- maybe an option to back down from the battle so you don’t lose trophies and your win streak, but of course energy is lost
First of all, this strategy leads to being matched with similar strong players based on BP instead of trophies. Numbers of trophies can be random as some strong players are stuck in lower leagues etc. and especially weaker players are struggling very hard to get decent matches.
This mechanism would not only give people a chance who are currently starting to play TU or took a pause for some months but also enhance options to be creative for all players.
If you set a weaker defense team, you get attacked by weaker enemy teams (not necessarily weaker players) - let’s see if a revenge would be possible? (For revenge same rule: only an attacking team with same or lower BP allowed).
As a player that’s playing and advancing since months, would you rather take all of your best dragons to battle or go with your old 3 star teams to see if you could still adjust your strategy?
Would you try to take one very good dragon and some just-trained 2 stars for your defense team? What if your attacker does the same for the attack team?
It’s only a first idea so there might be weaknesses.
What do you think about that mechanism? Especially compared to the current one?