This is just an old man off his meds here, so take it what it is lol.
MM sucks mainly because of one team is overpowering another. Yet we try to fix it by trophies only (which has nothing to do with team strength and should balance out somewhat but will never be perfect). The only true way to make balance mm is 100 percent team strength. But the problem there becomes lvl 10s can just fight lvl 10s and move up. And I am perfectly fine with trophies only so dont get me wrong. Remember off my meds lol.
What if the normal arena was like friendlies. All set to a set level with or without a set number of boosts. Could do lvl 30 tier 10 for highest arena, down to lvl 26 tier 7 at library, and down to lvl 10 no boosts at lower. Just saying. If you did that mm would always be perfect with the exception of what dinos you had unlocked.
So what’s wrong with this? Well those that max out their creatures and boosts will feel like its not worth it anymore if they cant use them.
So how to make everyone happy? Well season rewards arent the best anyway but they can be good. So why not let the season be this way but make the tourneys open to all dinos. And have a tourney every week with better rewards. You could do week long tourneys, month long tourneys, whatever. Give those with the time and effort put on a place to showcase their might.
Again, just spitballing here. They would have to rework the tourneys for this to happen and definitely make it worthwhile. And they would need to make the dinos killed in both count towards dbi. I personally like the idea where I would have a place to test out the new dinos and see what they are like but also see just how strong my team is against others.
We know a lot of players want some area where they can battle evenly and enjoyably. But the higher players shouldnt be punished for this. So all you high and mighty, what would you like to see?