Ludia Forums

Changed Values for My Dinos

#1

Hi, all… I’ve been using a spreadsheet (took almost a week to complete) to track the capabilities of all my JWA creatures. After a couple of familiar battles had results that felt odd, I compared the numbers I had recorded for my entire stable vs. the current system numbers… and in addition to a LOT of values dropping by 1 point there was also a handful of pretty substantive changes. This list is far from exhaustive, but the biggest changes I found in my stable (minus all the -1 changes or unchanged values) are shown below. (NOTE: It looks like the value of ALL increases when moving up from one level to the next have been cut, some severely; YMMV).

Ankylosaurus (level 14): health -234
Ankylosaurus Gen 2 (level 11): health -145
Brachiosaurus (level 15): damage -83
Carnotaurus (12): health -76, damage -51
Charlie (level 11): damage +33
Darwinopterus (level 11): damage -19
Deinocheirus (level 14): damage -6
Dimetrodon (level 13): health +111
Dimetrodon Gen 2 (level 14): health +66
Dimodactylus (level 12): damage +19
Diplotator (level 16): damage +24
Dracorex (level 13): health +79, damage -43
Dracorex Gen 2 (level 13): damage +47
Dsungaripterus (level 11): damage +24
Echo (level 14): health -84
Edmontoguanodon (level 13): health +63
Erlikosaurus (level 12): damage +34
Erlikosaurus Gen 2 (level 11): speed +1
Euoplocephalus (level 14): health -201
Gallimimus (level 12): health +151, damage +5
Giraffatitan (level 12): damage -66
Gorgosuchus (level 14): damage +22
Gryposuchus (level 12): health +76, damage +100
Iguanodon (level 13): damage -17
Indominus Rex (level 16): damage +18
Irritator (level 13): damage +20
Irritator Gen 2 (level 12): damage -6
Kaprosuchus (level 13): damage -11
Koolasuchus Gen 2 (level 12): speed +2
Majundasuchus (level 15): damage +76
Monolophosaurus (level 18): damage +179
Monolophosaurus Gen 2 (level 12): health -16
Nodosaurus (level 12): health -77
Nundasuchus (level 12): damage +20
Ophiacodon (level 12): health +60
Ouranosaurus (level 13): damage -11
Postimetrodon (level 16): damage -31
Postosuchus (level 11): damage +23
Procerathomimus (level 14): health +166
Proceratosaurus (level 13): damage +31
Purrolyth (level 13): health +318, damage -75
Purussaurus (level 10): damage +63
Purussaurus Gen 2 (level 13): health -160, damage +132
Rajasaurus (level 14): health -34
Sarcorixis (level 15): health +210, damage -94
Sarcosuchus (level 13): damage +42
Secodontosaurus (level 14): damage +88
Spinosaurus (level 10): damage -70
Spinosaurus Gen 2 (level 12): health +35
Spinotahraptor (level 13): health +47, damage +36
Stygimoloch (level 13): damage +21
Suchomimus (level 10): speed -3
Tanycolagreus (level 10): health -97, damage +27
Tenontosaurus (level 12): damage -15
Triceratops (level 10): health -15
Triceratops Gen 2 (level 16): damage -7
Tuojiangosaurus (level 16): damage -19

Remember, all the above numbers are for non-boosted creatures… and as much as some of these changed messed with my decision-making process, it’s nice to see that Gallimimus is no longer served on a platter complete with napkin, silverware and condiments. 8-D

#2

Yes i’m quite sure my Trex attack is rounded down. It’s shattering impact deal 1 or 2 less damage now.