Changing Confusing Moves

This topic is similar to @Mudkipz’s…As the title suggest… these are some of the moves I would love if they change because they are too confusing for Arena…
So the List Begins…
1.Alert Fatal Strike
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This Move is not confusing tho…But it needs to be changed to bring back mortem’s Raid and Arena viability…This is what I want this move to perform…
Secure:
Cooldown: 0.
Target: Self. Cleanse All Negative Effects.
Target: All Opponents. Remove Taunt. Break Shields. Bypass Armor. Attack 1X.

Threatened:(HP 50% or less)
Cooldown: 0.
Target: Self. Cleanse Vulnerable.
Target: All Opponents. Remove Taunt. Break Shields. Bypass Armor. Rend 60.0% of target’s max HP.

So basically it will be a Cleansing Group Shattering Strike when it’s secure but when it’s in threatened state, it will work as Group Rending Takedown
This will definitely increase Mortem’s Viability in both Raids and Arena.

2.Alert Distracting Impact
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The name of the move doesn’t tell functions of the move properly…
Instead it should be renamed as Alert Critical Distracting Impact

4.Alert Swarm
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It should be renamed as Alert No Escape or Alert Obstruction

4.Binding Impact
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This move has functions same as Pinning Strike …the only difference is that it is a Impact…
So why not rename it as Pinning Impact

5.Cautious Cunning Rampage
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It’ nothing but an Instant Cunning Rampage, so why not rename it as Instant Cunning Rampage

6.Cautious On Escape & Collision
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I don’t know why but I think Ludia loves to put ‘Cautious’ on every move… Why not rename it as On Escape Accelerating Dodge
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This is basically On Escape Critical Strike …So why not rename it?

7.Alert Swap in Stun& Stunning Alert
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I always thought what is different in these moves even threshhold is also same , so why not make them a single move instead…

8.Critical Ambush & Camouflage on escape
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They both should be renamed as Swap in Ambush and On Escape Ambush

9.Defensive Swap In
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Why it has Defensive in it’s name? it’s not a resilient move either… So why not rename it as Swap In Camouflage

10.Delayed Revenge Distracting Rampage
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What does ‘Delayed’ is part meant to be in this move… It’s just a normal Revenge Distracting Rampage… So why not rename it…huh?

11.Daring Strike
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In Comparision to Determined strike… Daring strike doesn’t remove any attack and crit increase… So I fixed it…

DARING STRIKE
Target: Self. Cleanse Damage Over Time. Cleanse Vulnerable.
Target: Lowest HP.Remove Damage and Critical Chance Increases, Reduce Critical Chance by 100% for 1 turn(s), 2 attack(s),Reduce Damage By 50.0% for 1 turn(s), 2 attack(s), Bypass Armor. Attack 1X.

12.Group Warning Squeal &Instant Rumble
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Why does these move doesn’t perform what is shown in the Icon? So Instead of fixing Icons I changed both moves mechanics to make Deinotherium and Andrewtherium true wildcards. And additionally I want to rename Group Warning Squeal to Group Instant Rumble

GROUP INSTANT RUMBLE
Priority. Cooldown: 3.
Target: Team. Shield By 50.0% for this turn, 4 attack(s). Increase Crit Chance By 20.0% for 2 turn(s). Increase Damage By 25.0% for 2 turn(s).
Target: Fastest. Reduce Damage By 50.0% for 2 turn(s), 2 attacks.

INSTANT RUMBLE
Priority. Cooldown: 3.
Target: Self. Shield By 50.0% for this turn, 4 attack(s). Increase Crit Chance By 20.0% for 2 turn(s). Increase Damage By 25.0% for 2 turn(s).
Target: Fastest. Reduce Damage By 50.0% for 2 turn(s), 2 attacks(s).

13.Tough Group Cunning Strike
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I don’t what is ‘Tough’ part in this move… It’s basically a Group Cunning Strike… So why not rename it as Group Cunning Strike

14.Piercing Revenge
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Renamed to Revenge Rending Lockdown

15.Taunt Shattering Rampage
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An extra cooldown on this move is unnecessary… It’s basically a DSR that Taunts for 1 turn… even devastation has 1 cooldown… So I wanted it’s cooldown to be changed to 1…

16. Fierce Swap In Strike
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This move works fine but it’s icon needs to be changed ASAP… and I also wanted it to be renamed as Swap In Fierce Strike

17.Resilient Rampage Revenge
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Why this move name has revenge in it’s end… why not rename it as other Revenge Moves…
and why this move doesn’t target Fastest like other resilient moves? Ludia please fix it…

There are many more moves that needs to be renamed or fixed…If I missed any please note them down…
THANKS FOR READING

8 Likes

While these moves should have the same root name, why not go with “Rumble/Instant Rumble” and “Group Rumble/Group Instant Rumble”? “Warning Squeal” is such a terrible name :sweat_smile:

Big fan of the topic, I course.

2 Likes

At least it’s closer to Cautious strike than Cautious Cunning Rampage is :joy:

4 Likes

Thanks for suggestion Mudkipz :smiley:
I’ve changed it according to your Suggestion…

2 Likes

Mortems new move isn’t bad it is a fierce strike that rends when threatened at low health I don’t understand why people don’t like new mortem it is fine I like it

1 Like