Here’s an idea. Dino’s don’t start the cool down from battles until they die and health carries over from one battle to next. This would add more strategy to try and keep Dino’s alive in battle to use them again.
Thanks for the suggestion, @blazerguy.
That would be great. Nothing is more annoying than not using a Dino at all in battle and it still is lost to cool down afterwards. Cooling down from what?
Stage fright. @Lifa.