Cool down times not matching up


#1

Anyone notice the cool down times not following what they say on certain dinos? Suchotator Lethal Wound says cool down is “2” yet they use it, then use instant distraction then if you switch Dino’s they use it again. That was one turn (instant distraction) after using lethal wound. Also Monolometrodon (or Tragodistis, I can’t remember which one it was lol) same issue with the cool down being shorter than it says they should be with greater stunning strike and long invincibility. I remember they had this issue with TREX a while back but fixed the description of his attacks to give the correct info. Anyone else notice this or am I just crazy and miscounting.


#2

A post was merged into an existing topic: Suchotator lethal wound CD bug


#3

#4