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CoOp Readiness Guide: Your path to level 20 sanctuaries

CoOp Readiness Guide

Hi! Is your alliance considering joining others to create a level 20 sanctuary quickly? How can we accomplish this? This guide will assist in the process. So let us start with the basics.

Note: We are aware that sanctuaries are a public community property; this article is strictly for those who have decided to treat it as a private sanctuary with their collaboration partners. This is a long read, we have separated this into sections with collapsable menus for easy reference.

Getting Started

Sanctuary cooperation requires preparation to ensure your team is delivering on the partnership agreement. After all, this is a collaboration in which communication and responsibility play a critical role. Getting started is as simple as taking the following steps.


Not every player is familiar with the benefits of a level 20 sanctuary nor how they function. This is where you, as an alliance leader or sanctuary leader, play a significant role. Get the buy-in from your alliance teammates by communicating the benefits and how having access to level 20 sanctuaries will help drive their teams’ growth. For a sanctuary to reach level 20, the teammates’ Food, Interactions, and Toys are best used in the collaboration sanctuary. This encourages players to value these tools as they will now see them as DNA rather than just one more inventory item.


Build your communication channel. In-game chat does not allow you to retain your training chats or pin essential messages. Start gathering your team into a third party communication application. This will allow you to share strategy and ensure that your alliances work in harmony towards higher rewards.

Find volunteers

Depending on the size and number of sanctuaries, you will need a strong set of players to place dino(s), on time, every 48 hours to keep your share alive. This is not a one-person job. So find people within your alliance that will band together to help with sanctuary duties.


Some coops choose to drive sanctuary growth via over-leveled, boosted dinos. This forces players to utilize their tools on dinos that they don’t necessarily want or need at the moment. Find a coop that encourages your team members to vote on sanctuary dinos. Voting every two sanctuary cycles will ensure that your players are spending their tools on how they want to spend them while still allowing the sanctuary to grow quickly.

Not all CoOps will allow you to vote, promote voting, honor voting, and instead choose to drive their sanctuary growth via over-level over boosted dinos that you may not want. These might be known as high sp, hero, or super dinos. ARK calls this waste strategy. Yes, bold statement, but given the constant quick builds in ARK, we have proven this method works time and time again. Our 75+ teams build their level 20 sanctuaries in under 48hrs. One ARK team, EVA, is picking up strategy like second to none chasing down ARK1’s record of (Link to 5-hour sanctuary).

Voting is crucial. Some teams ask their alliances to vote for their top three dinos in order of preference. Before joining CoOp, have your team votes ready. Voting allows the strategist(s) to plan out the most efficient layout based on dino votes and the interactions/XP it delivers to sanctuary leveling. Without votes, you are flying into a CoOp with nothing more than random dinos and hoping for the best. Fuse level dinos with more votes can do more leveling for a coop than a high-level dino with boosts which no one has interests for, e.g. concavenator.

Build your Dino Farm

This is what we call our over-level dino list in ARK. It is a list of all dinos which we have over-leveled and boosted specifically for sanctuary (which happens to be very handy in advantage tournaments). CoOps are about applying the best strategy. If the sanctuary could use your dino because you have the best dino voted for, then why hold the coop back. There is a strategy behind building a dino farm list for CoOp. A post is coming soon on this topic.

We are ready!

Not yet, you are ready to begin your research into available CoOps, but the process of finding the right CoOp group for you has just begun. You must know many things to avoid a bad experience, and you should be aware of the Dark Side of CoOps. Yes, where there is light, there will always be darkness, but you can avoid becoming a victim if you know how to spot troubles in advance.

Sanctuary CoOp Standards

Below are the must-have key elements of a successful sanctuary collaboration.


The ideal CoOp partnership will treat you as an equal partner and will not deliberately withhold information that is necessary to ensure a fair and robust partnership. Open communication with all partners in the CoOp, direct access to the sanctuary strategists, and a clear understanding of CoOp engagement rules are a must in a successful and fair CoOp.

To ensure full transparency, we recommend that you understand what you are signing up for with this new partnership. Several CoOps can promise many level 20 sanctuaries, but what they do not clarify is how they are built or obtained. A trustworthy and transparent CoOp will share the following information: method(s) used to build the sanctuary, the length of the build; A team of six active alliances can produce one level 20 sanctuary in under 48 hours when the right methods are applied. If it takes longer, this signifies that your partners may not be fully transparent in their efforts in the collaboration. Who are your partners in CoOp? They should not only provide you with their names but introduce you to their leads. Your responsibilities within the CoOp. Understanding what is expected of you and the team will ensure that your alliance is not being mistreated or taken advantage of.

The clarity in the partnership and what is expected of you and your alliance is necessary to ensure a successful partnership; therefore, transparency is a must.

Team Communication

Another key element in CoOp is communication with both your CoOp partners and alliance. A CoOp will organize all teams into a third party communication app to ensure that everyone is collaborating and coordinating the sanctuary build and maintenance. Without being on the same page, the integrity of the sanctuary will become compromised.


Providing a method to coordinate and organize the shared sanctuary is a must for any sanctuary CoOp group. We have seen several tools being used in CoOp; most are created using a spreadsheet; others are using document formats, and yes, we have even seen a written format. None are wrong to use; all are different. Technology will make life easier for a CoOp but is not 100% necessary. The idea is to organize, coordinate, and place it in a format that all can refer to it as needed. This plan must be made available to everyone in the CoOp, not just the strategist. If the plan is not shared with you, then question it. This means something is being withheld from you and the team.

A plan is needed; winging it will result in rogues and misunderstandings when it comes to the most wanted dinos not being made available to your players.

The fastest and most fair way to reach a level 20 in a CoOp will be one that will plan to include the top voted for dinos, which will include some if not all of your alliance favorites within those 24 slots. So plan and organize. It is the only way to go.


As with most organizations, there must be a group or one individual that is dedicated to providing guidance and making decisions to ensure that the CoOp is moving forward, remains fair, and that all partners are adhering to the rules of engagement.

Some CoOps hide behind the idea of democracy and will vote on all decisions; however, the decisions must be presented to the group. The presenter is the one driving those decisions; how he/she chooses to present the information dictates how you vote. Yes, even in these so-called democratic CoOps, leadership drives their decisions and direction. Fully democratic? Not unless you also have access to the source and are allowed to make a fully informed decision driven by the facts you have gained.

The right leadership is essential to have a successful CoOp as decisions may be made on the fly at times. In ARK, we have learned from our earlier days and evolved into a new strategy utilizing co-leads. Choosing the right co-leaders that bring a combination of strengths reduces friction and stress upon the partners. Co-leads must be similar to those within their group to maintain a stress-free and non-toxic CoOp. These superb players will help guide, lead, strategize, and treat their partners equally.

Seek out CoOps that have a strong foundation in leadership and will provide you and your team with opportunities to become leaders while treating you with the same level of respect.

Darkside of CoOp

Please be aware that there are predatory CoOps organizations and tactics. There are many alliances that shy away from CoOp because they have heard the horror stories shared by others. Know there are good CoOps out there, reputation is everything to them. Please ask to speak to other leaders and talk to others in the JWA community before making a decision.

The following are questionable and unethical tactics communicated to us by teams leaving other CoOps and joining ARK. In joining a CoOp, you become an equal partner, and as such, it is your right to know if any of the following impacts you. Any non-transparency within the CoOp organization will more than likely mean they are keeping something from you.

Leech Alliances

A leech alliance is an alliance that did not participate in the build. Yes, you read that right, the leech alliance did not participate in the build. Once the teams in the CoOp build a sanctuary, leech alliance will be brought in during the next share time as part of the share team strategy. These “leech” alliances will gain multiple sanctuaries via this method, having never spent their tools on building a level 20 because they will have utilized unsuspecting alliances to do the work for them.

Detection & Prevention

If you are in a CoOp and cannot talk to or identify all of the alliances and members in your sanctuaries, then chances are you are in one of these CoOp groups. If you suspect a leech alliance in your CoOp, ask for screenshots from that alliance to see how many high-level sanctuaries they have at build time and after build time. Remember, if your CoOp does not allow you to talk to the other teams you are sharing the sanctuaries with, chances are you are building sanctuaries for a leech alliance.

Team Poaching

CoOps require a team of people to be available to place dinos and communicate. However, be aware that once in CoOp, your team members will be susceptible to recruitment by the other alliances and CoOp Organizers. Poachers will scan small alliances for their top players and request you bring them into the sanctuary team, citing they make the most reliable members for CoOp. Or they might poach a low contributing player with a strong influence on the team who will, in-turn, poach the other players they are after.

The only way to prevent this is to interview the alliances in the CoOp. How long have they been part of the CoOp, have they lost any players to another alliance in the CoOp? Also, ask to speak to former teams of the CoOp. How many teams have left the CoOp, and what are their reasons for leaving? Come here to the Ludia forums and ask for input on a specific CoOp.

Forced Merger Option Ultimatum

You come into a CoOp with a team of 30 or so active players with the intent of growing your team; the CoOp will allow you to participate for one or two cycles then pull you in for a serious conversation. You will be told your team just simply is not performing, and it’s best that you merge your players out to other alliances, so they have the benefit of CoOp or risk losing them when you lose the level 20s. They will sweeten the deal by promising you, the leader of your alliance, a good/elite alliance to join into. Do NOT, under any circumstances, give up a team you have worked hard for and still want because of CoOp! What they will do is take your best most active players, move them into their elite alliances, and move the rest into what they call a casual alliance or disband the alliance leaving the rest of your team out on their own with no rewards. Remember, you as the leader with your team, might get into a “good” alliance, but it is very easy to kick you out of that “good” alliance for any reason they deem appropriate.

A good CoOp will encourage you to keep growing and help with recruitment so you can build a team full of similarly minded players. Only if you approach the CoOp leaders and are truly ready to become a player should you ever consider giving your alliance up. This is a delicate decision, a process where you should feel supported and not taken advantage of.

Discarded Votes

The organizer discards your team votes because they simply do not like them, then fills the sanctuary with dinos, which only the CoOp strategist alliance has voted for, limiting your selection to their desires. The only real solution to this situation is to find another CoOp. Your votes and alliance are important, even if it is a common dinosaur that made it to the top of the list.

Most Wanted Dino Placement Delay

The organizers will delay the most desired (META) dinos until the sanctuary reaches level 20. This will force your team to spend your hard-earned FITs on leveling the sanctuary. A good strategist will know that this strategy only creates animosity and a lack of sanctuary usage and tools. If you are in a CoOp that utilizes this strategy, it’s time to put your players first. After all, CoOp is about them. You are doing this for every single member of your alliance’s benefit.


Rogue definition: An unauthorized player that will place his dinosaur into the collaboration sanctuary.

“Boot the rogues!” Wait, what?! If your CoOp does not allow you the flexibility of educating your players when they place an unscheduled dino into the CoOp sanctuary, then are they the right team for you? Education, then warning, and only then, booting is the standard in CoOp. Anything else is too lenient or too strict. A trustworthy and fair CoOp allows you to maintain your identity and respect your decisions so as long as these align with the collaboration goals you and your team have agreed to.

The education of players is key to ensure that should they move on from your alliance and land in another with a CoOp level 20 sanctuary, the behavior of roguing is no longer there. A well-informed player in your alliance is an asset to you and the JWA community.

Abuse of power/Threats/False Democracy

Non-communicative, dictatorial, angry, dismissive, immature, manipulative, false democratic, and dishonest are, unfortunately, all behaviors observed in CoOp. As a CoOp and sanctuary strategist, it is not easy to do, but it requires many hours outside of the game to make it happen. How this is handled will determine the success of the team. We are all adults; CoOp is a community task, and only through clear communication can this happen. There is no room for drama, which creates a toxic environment. If you find yourself in a toxic environment, talk to your sanctuary strategist, attempt to change it, and if it is not possible, then consider finding a more similarly minded CoOp

Some CoOps also promote Democratic decisions. However, be aware that the person presenting the idea/plan being voted on is usually the only one that has access to the alliance being presented or information on the decision being made. They will present this to their benefit thus giving you the sense that you had a say in the decision when you truly did not. If a CoOp is truly democratic in all decisions then you will have access to the alliance in question and/or the details of what you are being asked to decide upon. Do not fall for false democracy, ask questions, ask to speak to the alliance leader, and be involved. After all, it is your partnership.


All alliances are entitled to CoOp, so long as they are willing to collaborate with their partner respectfully and responsibly. Suppose your team has a desire for a level 20 sanctuary and are ready to take this step. In that case, there is no reason you should be made to feel like you have to be evaluated, scrutinized, or made to offer anything other than your collaboration to join a CoOp. A true CoOp will treat you like an equal partner, where you are respected and treated as an active alliance would be regardless of your rank in the tournament or number of players with 5,000 or more trophies.

Beware of Strangers

Beware of the Trojan Horse of CoOp. The majority of the time, these will be players within an authoritative position in the CoOp. They will come into your alliance chat channels and sometimes add their secondary accounts into your alliance. They intend to poach your players or evaluate your worthiness in their CoOp. What they say and are doing are two different stories.

Before allowing this person to join your alliance or chat channel, make sure you have enough information to trust this individual. Get to know them, observe how they engage with others, ask about their reputation, and make sure you can trust this person to be respectful and not to seduce your players into their or another alliance.


If it’s too good to be true, it more than likely is. That statement is true in CoOps. Any CoOp claiming to be the best out there is not being honest with you and themselves. Each CoOp has its strengths and methods. It is about you choosing the CoOp that best suits your alliance needs and wants. That will address our concerns and in which you will find similarly minded individuals.

Find the one that best suits your needs. Some CoOps enforce independence others choose to be more involved in enforcing cooperation. Each method provides its own benefits and weaknesses. Find which one suits you best. Do not trust a strategist that says their CoOp is the best based on their experience alone. Remember, reputation, actions, and community involvement speaks volumes over a simple black and white words.

Finding a CoOp

There are many places to look for CoOp. However, do not shy away from posting here in the Ludia forums. You will find many active and engaged leaders of CoOp here. While other communities offer resources, these are not monitored by Ludia, so please be aware that Ludia cannot protect you from any attacks, predatory behaviors, toxic encounters, or situations that break their Terms of Service should the incident occur on those sites. Stick to what is safe, and post here in the Ludia forums when seeking CoOp opportunities.

Look for the groups which are sharing sanctuary strategies in these forums and ask them questions. We are a helpful group in the JWA community and look forward to receiving the random DMs asking for advice or assistance.


Remember being in a CoOp is a partnership you should know whom you partner with before jumping into this collaboration.

  • Suggested questions to ask: How many teams are in each sanctuary? How long will the sanctuary build take to reach certain levels, especially 20? How many dinos are assigned to each team per sanctuary? How do the teams communicate with each other? What strategy do you apply when building and acquiring these sanctuaries?

If they are unwilling to answer those questions above or tell you not to worry about them, then worry! Especially the one where they do not explain how the sanctuaries are built. Chances are you are part of a scheme at that point to take advantage of you and your team. Remember the transparency section; they are not being honest with you and are hiding something.

CoOp examples

There are many great options available to you in CoOp. Choose the one which best suits your team, their needs, and strategic level/readiness. Below are a few examples.

Super CoOps

These are CoOps, with around 20 alliances building two or three levels 20 sanctuaries. These sanctuaries can be done in many ways. Here are some methods ARK has applied successfully with new teams adapting to the basic strategy using ARK methods:

A one day build for two 20s with a third built by day two. Post 48hr mark, 3 L20 Sancs are fully shared (ARK1) (Majority of ARK teams) A two day build with two 20s by day two and a third by day four.

Pros: Fastest build in JWA without waste. Little stress on the strategist due to the quickness of the build and sanctuary share (fewest hops utilized). Effortless maintenance on alliance partners with fewer dinos and tools to keep it organized.

Con: Little room for errors as there are only 24 sites in a level 20 sanctuary; therefore, it is not the best environment for new teams to CoOp with many silent players (non-communicative/strategic players).

Three Team CoOps

A three-team CoOp consisted of 18 alliances, all separated into teams of six alliances. These six alliances will build their own level 20 in two days. On day 2, during the replacement of dinos (sub day), they will share the other teams’ sanctuaries.

Pros: You will have multiple sanctuaries, in some cases, incomplete higher level sanctuaries in two days, which is better than what you can do on your own.

Cons: In most cases, the sanctuaries will not reach level 20; thus, the building will continue for days until level 20 is reached. Once you have one level 20, it significantly slows the other sanctuaries’ growth. The sharing is complicated, and building teams may not communicate with each other.

Small CoOps

These are single teams of 4-10 alliances. Together they build two to three sanctuaries.

Pros: You know who your partners are; they are all in one group working together to achieve the common goal.

Cons: The length and method to build are not player-friendly in many cases. The most desired dinos are transitioned to the new sanctuary build to encourage its growth to build the second and third sanctuary. Therefore, players are missing out on the maximum DNA gained for these dinos during multiple build stages. This results in waste. Fewer teams should not build more than what their capacity can handle, or those sanctuary tools are wasted through inefficient calculations.

Last Thoughts

By no means are all CoOps made equal; we all have our strategy and ethics, which we follow. This guide was created based on our experience as shared by the different alliances that have joined ARK and our own experiences. We are in no way perfect. Mistakes will happen; we are all human. Forgiveness and willingness to move on is always appreciated for those who have learned from their mistakes. If your CoOp is currently doing something you find questionable, please talk to them, ask for clarification, and allow them time to correct themselves. Should it not be resolved, then choose the best course of action for you and your alliance.

Best of luck to you and your team on your search for your ideal CoOp partner.

About ARK

ARK is a community of over 75 active alliances collaborating on strategy, raids, and improving gameplay experience for our members. With a large team of sanctuary strategists, we are ready to bring CoOp to you and your team. Find our community on Discord. We are looking forward to speaking with you soon.


I’m not the kind of person to mince words, or who normally posts this kind of thing.
But joining the Ark coop community, was the best thing I have done for my alliance.
The Ark coop community is much more than about building level 20 sanctuary’s.
It’s genuinely a friendly nice place to be, and gives me as an alliance leader access to so much we didn’t have before joining.
My only regret about Ark is that we didn’t join earlier.


100% this.


I only can approve what his written above. Ark CooP is a great group, with a great support from their admins. Stepped into this new world a couple of months ago, not knowing what to expect. My alliance members are delighted and I even more, because I made some nice friends. Also regret not joining earlier.


Really awesome post, @ARK! I’ll confess that I didn’t read every single word just yet (there’s so much!), but everything I read was of the highest quality. You all clearly have something that works excellently for your members, and you’re sharing that with the community with this post. That really is an act to be applauded. Brava!

As co-leader of another large, successful co-op (20 alliances currently), named BOB, we’ve had our fair share of players come to us after leaving toxic co-ops, too. I can confirm a lot of what you’re saying, but maybe the one thing I’d most like to add is that no democracy is at least as bad as false democracy. Alliances looking at a co-op should ask themselves, “Do I feel like I will have a voice in shaping the vision for this co-op, or will I simply be enabling someone else’s vision?” I think that’s absolutely critical. Of course, the leadership has to have a vision, or the whole enterprise is doomed, but if the leadership makes decisions like what alliances to add and what rules should be added or reevaluated undemocratically, that’s a bad sign in my book. Worse yet, if they’re even unwilling to strike up a conversation and respectfully dialogue about that vision, that’s a clear red flag.

Personally, I think voting every 4 weeks is a bit insufficient but probably tolerable. We vote every 2 weeks, and we’ll add another vote at the 1-week point if merited. We make voting so easy (nearly 100% automated by a bot that I programmed from scratch, and just one click per vote!) that it isn’t much work on anyone, so it makes the whole experience pleasant for end-users and coordinators while at the same time ensuring up-to-date selections that reflect this dynamic game.

Your “Three Team CoOps” description is a bit wanting, but that makes sense since it’s not what you all use. Part of the beauty is the equity of the design. No one is a second class citizen. All alliances get access nearly simultaneously, both within a build team (at the start) and across all teams (at 48 hours). No one gets “early” access or “delayed” access, and it allows more granular tailoring of each sanc during the build to the desires of the specific team. Your cons are also incorrect. The time to build 3 sancs takes just as long no matter which way you do it (so I opt for equity). Our sancs always reach 20 before 48 hours. And sharing with the three builds, if done correctly, is actually a lot easier. Rather than minimizing jumps, it minimizes the burden per alliance (and jumper), including the time commitment. For many of us, it’s a pretty giant benefit that I can tell you weeks or months in advance what time window you’ll have to be available and how long it will take. :slight_smile:

Much like you said, we believe the qualify of a co-op can be inferred from how it acts when something goes wrong. Does it give ultimatums about how quickly an alliance must place if they want to maintain access, or does it do its utmost to accommodate us all while at the same time expecting good communication and reliability? There’s a balance between discipline and empathy to be struck, and I’ve found that a lot of co-ops overcorrect and over-emphasize discipline. I’m glad to see you emphasizing the opposite.

Like you said, there is no one “best” co-op out there, though I certainly aim to offer the best experience at BOB, just like you all do at ARK. It’s about so, so much more than just sanctuaries. It’s about building community, helping each other grow and strengthen their alliances, and making friends with some awesome, awesome folks. Keep up the awesome work over at ARK!


Thank you for support and words Ethan (ernst). No need to read every word, some of the things written I am certain are very familiar to you.

Dysfunctional Dinos has grown by leaps and bounds since joining the ARK. It has made us a better team and introduced us to so many great strategies. We have made new friends with other Alliances that are members as well. We would not be where we are without the help from the ARK. It has been a truly wonderful experience.


Our Alliance was originally in a CoOp that was poorly managed, and where the leader would just randomly add creatures his favorite players wanted regardless of the votes. We wouldn’t even be allowed to see the vote results and some of our best players were poached, so I can identify with a lot of the CoOp cons you mentioned. Switching to ARK has been like the different between night and day. Such a fantastic experience! ARK is extremely well organized and well run, and the people there are wonderful, it’s like a big group of friends. It has been a great experience for our Alliance, just wish we had found ARK when we were first looking for a CoOp.

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Team Invincibles is part of the earlier ARK and we have benefitted much, not just on the amount of DNA of Lvl20 sanctuaries, but also the friendship, the communication, strategies and even warning of jumpers/leeches/bad players from other alliances. Well managed ARK with no drama, politics and divas :slight_smile:


From some one who has been part of both co ops. In this discussion. And I am sure I am going to be jumped for this but do not care. I started what is now BOB. And left there. And I am pretty new to ARK. The differences I see, is BOB is more interested in thinking they are an elite group who wants to focus on elite needs. Even though in every conversation the in the creation of it was the focus needs to be on the community, f2p, and every day casual spender. If needed I can show screen shots of all those conversations. Where in ARK, from my experience so has beyond my expectations and lives up to this. Second, BOB alliances will actually go out and try to steal players from one another. Making them promises as long as they live up to expectations. If the player does not they are more then happy to toss them aside and forget about them. Leaving players high and dry. Where in ARK a player is not referred to as not good. Or a waist of time. Instead the ARK will help that player to find an alliance that fits their style of play. Both have their advantages, their disadvantages, but it all comes from a point a view. And my point of view is, if any one thinks their clicks on a screen are more important then any one else’s. Or their clicks make them elite in a pixel world. Maybe time to reconsider things. And I guess that’s the difference between the two.


Good rundown, OP.

My alliance has been a member of BOB since July, and I’ve found it to be very well-run. I agree that democracy and transparency are key in a successful co-op, and every question I’ve had there has been answered. I’ve been able to learn about and vote on any alliances who requested to join, and sanctuary voting is via Discord bot, with results from all alliances displayed after they’re tallied. We all know the exact vote numbers on each creature/from each alliance, so we know the creatures that end up in the sancts are the ones the majority of our almost 1000 members want there. The three build teams work well, with each group building up one sanctuary, then people from each group jumping to share their sanctuary with the two other groups once they hit level 20 (always within 48 hours). It feels very equal.

Nobody has tried to poach my members, each alliance leader can decide for themselves how to handle rogues, each alliance leader can decide whether or not we allow sancts besides the level 20s, and we’re all encouraged to weigh in on any co-op concerns or proposals without worry of drama or retribution. These are all important things to me, along with good organization (probably my biggest “must have” in a co-op). Others may have different priorities, so I agree that anyone looking into joining a co-op should find out the co-op’s stance on (what you consider) the important issues and make sure they’ll work for you.


It’s great to learn that there has been a change occurring. All CoOps should evolve as they develop and adapt to the community’s ever-changing needs and respect each other and our partners by seeing them as such and not resources. Let’s continue to strive together to end the predatory practices described in the Darkside of CoOp.

I am adding a few more thoughts around voting and why we choose not to automate voting in ARK at this moment. Voting is another touchpoint for alliance leaders. There is a famous quote, “Attitude reflects leadership.”. That is very true in JWA and CoOp. By asking the players to vote manually, it encourages the alliance leaders to engage with their players. We are just 50 in an alliance, and we highly encourage all leaders to get to know each of their members. Voting is one way to learn more about their core team, their goals, learn more about this game we love, learn more about them, and guide when needed.

There is a strategy behind every decision made in ARK; optomization is added when it is needed. We are different from most CoOps. Perhaps that makes our 80+ alliances in our community strive for more than just building sanctuaries but also friendships.

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ARK has reached its first anniversary. With over 100 alliances trained in CoOp, we enjoy seeing these alliances’ thrive with enthusiasm and positive contributions towards the JWA community.

We are looking forward to sharing this fantastic game Ludia has created for us Jurrasic World fanatics for many more years to come and to build more opportunities for CoOp for many growing alliances.

Update to a few sections:
Getting Started
Build your Dino Farm

The introduction of tournaments has led many players to create higher-level meta dinos such as the Wooley Rhino, Diplo, and of course, that massive, fast-moving T-Rex we all fear to face. A player with high-level dinos does not have to be part of the sanctuary team to assist with the level 20 sanctuary builds. They can drop the dino once the sanctuary is fully shared or if they are an adventurous player, see if they can help share the sanctuary with 2-3 other alliances to link in the build. We recommend starting building your alliance Dino Farm list so that when you join CoOp, your team is ready to contribute to a high degree.

Getting Started
Find Volunteers

Volunteering to maintain a dino is a matter of minutes every two days. A volunteer placer will add their dino to the sanctuary every 48 hours, on time and consistently until the end of the cycle. This process takes about 2-3 minutes out of their day. Many CoOps have multiple players on sanctuary duty for one dino and alternate the weeks or days to not just one player responsible for this activity. The more volunteers you have, the less of a task it becomes for our volunteers.

Darkside of CoOp
False Advertisement

When joining a CoOp, ensure that you verify it’s claims of build times and activity before jumping into a partnership.

With today’s strategies building a level 20 in 24 hours or less is not unusual, especially when Ludia puts out those delicious Care Bundle sales we sanctuary fanatics love so much.

However, CONSISTENCY is key. Building one level 20 sanctuary does not establish the ability to do so. Asking how many times and has the CoOp consistently built a level 20 sanctuary in less than the 48-hour mark is not unusual. This time frame is commonly used among CoOps building two or more sanctuaries to ensure the most value for their build and is achievable by CoOps of 6 or more alliances in the group.

Asking what build times look like without the additional sale FITs (food, interactions, toys), the level of the sanctuary dinos used, including sanctuary point values of these dinos. A CoOp must have a good selection (10+ meta dinos) of high sanctuary point value dinos to succeed and achieve their 48-hour mark goal.

Another important question to ask is; what is their growth strategy? What strategy does this CoOP impose to grow the sanctuary? Many believe in spending all of the players’ FITs on the highest SP value dino. Still, at the end of the day, a waste strategy of that nature will only have resulted in a poor player experience, and higher DNA loss should the build be allowed to grow naturally by encouraging the players to use their tools in whatever dino they choose.

In summary, when you are seeking out a CoOp and find a post or claim of a fast sanctuary build, remember to ask the questions above. It’s better to know what you are getting your alliance into with open honesty and not false puffery.

Finding a CoOp
CoOp Examples

Consistent Build CoOps
Now, this is one of the exciting CoOps out there. A consistent build CoOp will continuously build a level 20 sanctuary one after another without any breaks in between. Builds can take 48 hours or a week in some cases, depending on how many competing levels 20s the teams have. The allure of a consistent build is that you will always have a level 20 sanctuary. However, this means someone is always building it. This results in losing your FITs’ maximum DNA value or slowdowns in growth as the teams approach their third level 20 sanctuary. For some alliances, this is the way to obtain four or more level 20 sanctuaries. Maintenace seems to be the most significant stressor of the consistent build, with many slots to manage as they become available. Loss is visibility is commonly reported in a constant build, and some players will burn out on the building and reserve their FITs for when the sanctuary reaches 20. Yet with a bit of practice and steady teams, seasoned teams can master it.

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:gem: ARK GEM :gem: Is in full motion. We have 8 opportunities open to complete the last team in this CoOp. Reach out to our strategist on Discord to be considered.

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A new ARK in training is in full motion. If you are new to CoOp, please come chat with us on the ARK discord server.

Our newest ARK DoC is now full and our waitlist is open.

We are open to CoOps who are looking for guidance in their build and assistance.

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