I think this simple change would help balance the Counter Dinosaurs and improve their usefulness.
Counter-attack attacks should mirror their Basic Ability Counterparts in terms of type. For example, if Concavenator used his Counter-Attack, it should have Armor Piercing attributes. Ankyntrosaurus uses his counter-attack, it should have the Nullify Strike attributes.
I have a Concavenator level 19 that has over 750 damage for his basic. Problem is, most high level dino’s have Armor, so I am almost never benefiting from his high-damage counter. I want to use him to balance out high damage tanks like Stegodueos, but it’s not possible with the current way Counter works.