I agree, the PvP structure imposed by Ludia has driven many players away from these events.
Unfortunately, because I do not participate in Events I am always matched against far weaker players during event periods. This is due to the trophy adjustment Ludia applies to Event players, which imposes them to unfavorable matches against stronger Battle Mode players. The narrowest trophy variance I have experienced so far during the current event is 348 trophies. During the last few event, the divergence was most commonly in excess of 500 trophies, sometimes exceeding 1000. These match-ups entertain no-one. Either, I quickly dispose of the weaker opponent (who is often spending gems) or I continue to ‘throw’ the matches.
I have exhausted of intentionally losing but refuse to be an accomplice in the developer’s plot to exploit these unaware players. This issue could easily be resolved via removing the trophy adjustment for event players or by discontinuing to match Event players against Battle Mode players. Doing either would drastically improve balanced matchmaking during event periods.