Before 2.9 arrived, there was a situation that many players coplained about, the swapper meta which is still prevalent, you should know how it used to be: the typical players with boosted Dracoceratops (and more recently Dracoceratosaurus too), people with their Ceramagnus with over 2000 damage, and the same goes for Woolly Rhino users in tourneys mostly advantage ones, where they can use their boosted rhinos and deal some big swap in damage.
Well, that was before 2.9, remember, when resilients moves used to decelerate, then, after 2.9 it´s almost the same scenario, just the change is the trade of applying vulnerability instead of decelerating, what does this change?, well, almost nothing but the fact that if pre-2.9 you were getting a potentially lethal swap-in damage, now that damage gets boosted with vulnerability, doing a even more possibly lethal swap-in damage, the meta is literally this now:
- Player 1: starts with a creature
- Player 2: starts with a creature with resilient strike
- Player 2: hits because it´s creature is faster and uses resilient strike
- Player 1: uses a move of it´s creature
- Player 2: Swaps to it´s (insert swap-in damage creature)
And it repeats, even if player 2´s creature was slower, it would still apply vuln, then swap out for another creature with a swap-in damage move.
So, the point of this posts series’ is to make the necessary changes that imo would end this situation, buffs, nerfs, moveset changes, new moves and maybe even more, so let´s straight up start.
In this part i will propose a new “On Escape” move, that in-game creatures will get, as in-game creatures that will get already existing moves of this kind:
On Escape Inmobilize
Target Escapee: Unable To Swap for 1 turn, 100% chance to stun for 1 turn. When the opponent tries to swap out.
Creatures getting it: Sarcosuchus, Purussaurus GEN2, Purussaurus, Gryposuchus, Purutaurus, Purrolyth, Grylenken, Grypolyth (Not that sure about this one to be honest) and Sarcorixis (Not that sure about this one too).
On Escape Minor Heal
Target Self: Cleanse All Negative Effects. Heal x1. When the opponent tries swaps out.
This one isn´t new, i know, but is just because more creatures are getting it, which are: Archaeotherium, Entelodon, Keratoporcus, Inostherium, Entelochops and Entelolania.
Just Pigs and their hybrids, all veterans know that pigs used to have this On Escape, just giving it back to them.
On Escape Evasive Strike
Target Self: 75.0% chance to Dodge By 66.7% for 1 turn(s), 1 attack(s).
Target Escapee: Attack x1, when the opponent tries to swap out.
In this case it happens the same with OEMH, just more creatures getting it: Argentavis, Haast’s Eagle GEN2, Haast’s Eagle, Poukaidei and Poukandactylus.
Target Escapee: Unable To Swap for 1 turn(s). When the opponent tries to swap out.
More creatures getting it: Darwinopterus, Darwezopteryx, Pterovexus, Dimorphodon, Spinotahraptor, Suchotator and Thylacotator.
That´s all for now, i´m open to recieve all kind of Constructive feedback and oppinions, thanks for reading !