Ludia Forums

Creature filling update

So I notice that in JWA we miss a lot of important creatures, so I decided to filling some animations category with some new dinos, the objective is that every class must have a minimum of 3 different dinos for rarity

1 Like

we need a common turtle

Ceratopsids

Common

  • Chasmosaurus
  • Stats
  • Health: 4000
    • Attack: 950
    • Speed: 110
    • Armor: 20%
    • Crit: 5%
  • Moves
    • Long decelerating strike
    • Instant charge
    • Swap in stunning strike

Rare

  • Styracosaurus
  • Stats
    • Health: 3890
    • Attack: 1000
    • Speed: 110
    • Armor: 25%
    • Crit: 5%
  • Moves
    • Decelerating strike
    • Dig in
    • Greater stunning impact
    • Swap in stunning strike

Epic

  • Diabloceratops
    • Stats
    • Health: 4000
    • Attack: 1000
    • Speed: 112
    • Armor: 25%
    • Crit: 5%
  • Moves
    • Decelerating strike
    • Dig in
    • Greater stunning rampage
    • Swap in stunning strike
  • Pentaceratops
  • Stats
    • Health: 3900
    • Attack: 1000
    • Speed: 109
    • Armor: 25%
    • Crit: 5%
  • Moves
    • Long decelerating strike
    • Greater stunning impact
    • Instant charge
    • Swap in stunning strike
Raptors

Common

  • Dromaeosaurus
  • Stats
    • Health: 3250
    • Attack: 1400
    • Speed: 130
    • Armor: 0%
    • Crit: 10%
  • Moves
    • Precise strike
    • Pounce
  • Troodon
  • Stats
    • Health: 2000
    • Attack: 1000
    • Speed: 131
    • Armor: 0%
    • Crit: 5%
  • Moves
    • Venom strike
      Deal 1x damage, put the Venom effect On him ( like
      Bleed but it does 1x damage every turn)
    • Pounce

Rare

  • Guanlong
  • Stats
    • Health: 3100
    • Attack: 1500
    • Speed: 128
    • Armor: 0%
    • Crit: 5%
  • Moves
    • Strike
    • Pounce
    • Gashing wound

Epic

  • Deinonychus
  • Stats
    • Health: 2900
    • Attack: 1750
    • Speed: 131
    • Armor: 0%
    • Crit: 5%
  • Moves
    • Strike
    • Pounce
    • Ferocious impact
Turtles

Common

  • Acodus
  • Stats
    • Health: 3850
    • Attack: 920
    • Speed: 105
    • Armor: 60%
    • Crit: 5%
  • Moves
    • Superior vulnerability
    • Devastation
    • Immune to vulnerable
    • Immune to DOT
Tyrannosaurids

Common

  • Acrocanthosaurus
  • Stats
    • Health: 5000
    • Attack: 1800
    • Speed: 102
    • Armor: 0%
    • Crit: 30%
  • Moves
    • Defense shattering strike
    • Lethal wound

Rare

  • Carcharodontosaurus
  • Stats
    • Health: 4950
    • Attack: 2000
    • Speed: 101
    • Armor: 0%
    • Crit: 20%
  • Moves
    • Defense shattering strike
    • Ready to crush
    • Definite impact

Epic

  • Giganotosaurus
  • Stats
    • Health: 4800
    • Attack: 2000
    • Speed: 102
    • Armor: 0%
    • Crit: 30%
  • Moves
    • Defense shattering strike
    • Armor piercing impact
    • Rending takedown
Agile crocs

Common

  • Arizonasaurus
    • Stats
      • Health: 3900
      • Attack: 1200
      • Speed: 128
      • Armor: 0%
      • Crit: 5%
  • Moves
    • Nullifying strike
    • Ferocious strike

Epic

  • Prestosuchus
  • Stats
    • Health: 3800
    • Attack: 1300
    • Speed: 129
    • Armor: 0%
    • Crit: 10%
  • Moves
    • Defense shattering strike
    • Ferocious impact
    • Defense shattering rampage
Big crocs

Epic

  • Deinosuchus
    • Stats
      • Health: 4000
      • Attack: 1150
      • Speed: 117
      • Armor: 10%
      • Crit: 10%
    • Moves
      • Armor piercing strike
      • Lockdown rampage
      • Lethal wound
      • No escape
Rhinos

Rare

  • Embolotherium
    • Stats
      • Health: 3870
      • Attack: 1300
      • Speed: 107
      • Armor: 30%
      • Crit: 10%
  • Moves
    - Defensive stance
    - Minor rending strike
    - Definite rampage

Epic

  • Arsinoitherium
    • Stats
      • Health: 3950
      • Attack: 1400
      • Speed: 107
      • Armor: 25%
      • Crit: 10%
    • Moves
      • Defensive stance
      • Persistent Ferocious strike
      • Definite rampage
Terror birds

Common

  • Dinornis
    • Stats
      • Health: 3580
      • Attack: 1100
      • Speed: 130
      • Armor: 0%
      • Crit: 5%
    • Moves
      • Sidestep
      • Evasive strike
      • Immune to deceleration
      • Immune to stun

Rare

  • Titanis
    • Stats
      • Health: 4000
      • Attack: 1050
      • Speed: 128
      • Armor: 0%
      • Crit: 5%
        -Moves
      • Evasive strike
      • Sidestep
      • Long protection
      • Immune to deceleration

Epic

  • Gastornis
    • Stats
      • Health: 3900
      • Attack: 1200
      • Speed: 128
      • Armor: 0%
      • Crit: 5%
  • Moves
    • Sidestep
    • Raking claws
    • Impact and run
    • Immune to deceleration
1 Like

that thing should have a dilo animation (and be an epic since mono is the only one)

I don’t think, it is very small

We need the OG Giagnotosaurus.

epic
4500 HP
107 Speed
40 crit
0 armor
1800 DMG

Minor rending strike
Ferocious strike
Defense shattering rampage

Some Times I am going to update this post with new creatures. Make sure to check it sometimes

Rexy is supposed to have the highest damage stat in the game

Carcharadontosaurus
Rare
Hp: 4800
Dmg: 1600
Spd: 109
Def: 0%
Crit: 20%

Definite strike
Lethal wound
Precise piercing rampage

Immune to decel

Giganotosaurus
Epic
HP: 4800
Dmg: 1750
Spd: 110
Def: 0%
Crit: 30%

Raking piercing strike
Instant distraction
DSR

Immune to decel

We need a common Snake - Gigantophis
Epic Pig - Daeodon
Epic Gallimimus - Pelecanimimus
Common and Rare Mammoths - Deinotherium and Gomphotherium
Common Turtle
Common Scutosaurus - embrithosaurus
Epic Gorgonopsid - Gorgonops
Epic Bird - Gastornis
Common Counter Attack Flyer - Tapejara
Common and Rare Pachycephalosaurus - Lambeosaurus and Corythosaurus
Epic Karposuchus - Prestosuchus
Common Brachiosaurus - Ultrasaurus