Creature limitations

So now that we have classes, there are some things that each class is resisted to. For example, cunnings are usually resisted to distractions, fierce are resisted to vulnerable, and resilient are resisted to taunt. But there are also signature positive effects for each class, like speed increase and dodge for cunning, ferocity for fierce, and shield for resilient. So it is fitting that only some creatures should be able to have these effects. Like a Velociraptor could be limited to shields by 50%, meaning that if a 50% shield is deployed onto it by a teammate, the shield will only be 25%. Cunning could be limited to shield and attack boost, fierce could be speed inc and shield, and res could be speed inc and attack boost. What do you think?

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