Creature remake - allosinosaurus


#1

motion: large carnivore B motion(motion idea)
(carcharodontosaurid motion)

LEGENDARY hybrid

(in level 16)
SPEED: 113
HEALTH: same
DAMAGE: same
ARMOR: same
CRITICAL CHANCE: same

ABILITIES

WOUNDING STRIKE
attack 1x damage.
DoT 0.1x of target’s max HP for 2 turns.

CUTDOWN IMPACT
chance of critical attack increased by 40%.
attack 1.5x damage.
DoT 0.1x of target’s max HP for 2 turns.
cooldown: 2

STUNNING IMPACT
attack 1.5x damage.
33% chance to stun opponent for 1 turn.
cooldown: 2 / delay: 1

INSTANT CHARGE
priority.
attack 1x damage.
75% chance to stun opponent for 1 turn.
cooldown: 2 / delay: 1

PASSIVE
no passive abilities.


#2

Correction:
PASSIVE
being useless in the arena.


#3

Allosino is just good enough now…
Also, as an anti-tank, bleeding is not useful, because those top tier tanks usually got cleanse move.