I am not start any topic for years so let’s begun (every weekend in Thailand)
Creatures 1
- Speed advantages
- Dodge advantage
- Vulnerable
- Shields
- Invincible
- Heal
- Stun
- Damage and critical reductions
- Armor
- flock
0 voters
Creatures 2
- Heal advantages
- Vulnerability
- Bleeding
- Speed reduction
- Defense shattering
- Stunning
- flock
0 voters
Creatures 3
- Damage Advantages
- Speed increase
- Defense shattering
- Bleeding
- flock
0 voters
Creatures 4
- Damage increases
- Rending
- Bleeding
- Defense shattering
- Armor piercing
- flock
0 voters
Creatures 5
- Damage reduction
- Dodge
- Speed increases
- Flock
0 voters
Creatures 6
- Vulnerable
- Precise
- Stun
- Heal
- Speed reduction
- flock
0 voters
Special creatures
- Effect advantages I advice it is best
- Secondary effect of primary class (can count but unofficially)
- Primary effect all in one (best choice)
- Fake wildcard (please vote it can’t hurt you
)
- flock
0 voters
(Advantage mean opposites effect that’s negative are on enemy and positive are on you it’s best to vote)