We’ve heard calls for nerfs on Ardentis, but let’s have a thread for all the many, many creatures that Ludia nerfed in a desperate attempt to make sure the bosses were harder (I’m guessing). And for the newbies who are just awful.
Dracoceratosaurus. Just… Why. It’s a COMPLETE downgrade of DC save for a whopping 2 extra speed and 100 attack. Let’s break this one down to see just how bad it is:
- At 117 speed, it’s nowhere near fast enough to use the distracting moves on other speedsters.
- Without armor piercing moves, it can’t do anything against tanks.
- With such a small HP bar, it loses to to chompers. Distraction won’t help it against a Thor, for instance, who will IC right through it. Not to mention that a HUGE number of dinosaurs can now cleanse distraction, including some other chompers!
Meanwhile, there’s DC with shield breaking moves and an extra 900HP! DC is very clearly miles better than the unique hybrid.
Carnotarkus. Please give her back that extra attack and HP. With the addition of rend resistance, there should have been no reason to give her a nerf.
Utasinoraptor. I’m glad Utarinex got a buff - she deserved it! But not only did Utasino get an attack nerf, she also wound up with two near identical moves. Yet another case of “for the boss raids you may or may not care about”. Please give her the attack back or give her a completely different move. Again, dinos like Tryko can now cleanse distraction, so two distracting moves is fairly pointless.
Spinoconstricor. I was hoping I could use her this time around, but Evasive stance is just utter garbage with the amount of dinos that pierce through evasion (noticing a pattern here? I sure am - it’s all about who has the highest attack with little strategy it seems).