Daily creature spawn mechanics?

Do we have fixed rules to these 1.7 daily creatures spawn?

Seems i have daily invasions. Monday about 1 trillion hatzegopteryx, some day was 1 trillion stegosaurus, 1 trillion ofiacodon, ankylo2 etc.

Are same creatures for everybody? Are same dinos for each day of week? Do they replace other localized creature spawns?

:thinking:

It is terrible. If feels like the spawn rate is like 70%. It could be 1/3 of what it currently is and it would be just fine. Was hoping they would have fixed this by now.

2 Likes

The daily spawns over run the local spawns all the time.image


Can’t even tell which zone I’m in sometimes.

Since this migration started, I have seen one smiley and 2 anky.

Have not seen a single epic of anything else on thier days and have been out looking every day.

The commons take up 80% of all spawns too.

These daily migrations were a horrible idea.


its like aliens attack :fearful:

i see almost no spawn of these rare/epic shown in this chart image. but the commons, omg, sometimes i think im near an anthill.
:scream:

Ant World Alive :laughing:

mmm, this explains why i noticed way less draco2 around my work. before 1.7 i used to dart 5-10 every day. now they seem to be suffocated by daily commons.
:thinking:

1 Like

back here to show this weird thing:


new hybrid coming?
:eyes:
thanksfully jwa is rated teen. :laughing:

My question is why was Rexy G2 made a daily migrant? That should’ve been Tenontosaurus, but that would be a good idea and Ludia seems to never have those.

It’s great, I don’t have to see diplocauli for months on end

for me i still have diplocaulus infestation at home hahahaha.
but less draco2 at work. :angry:

maybe ludia keeps control of dna to balance all players/arenas.